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Bücher von Jim Adams

Jim Adams has been programming since age nine. For the past 22 years, he has worked various jobs in the business and entertainment industry. He stays active in the game programming community by writing technical articles and moderating a message forum on www.gamedev.net. He has contributed to several books on game development and maintains a core library of DirectX functions to assist in game development. Jim is the author of the book "Programming Role Playing Game with DirectX" (Premier Press, 1931841098) and "Advanced Animation with DirectX" (Premier Press, 1592000371).
Focus on Advanced Animation von Jim Adams
Focus on Advanced AnimationJim Adams
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11.00
Sprint Handicapping Explained von Jim Adams
Sprint Handicapping ExplainedJim Adams
Sehr Gut
11.00