XNA 4.0 Game Development by Example: Beginner's Guide
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XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.
Kurt Jaegers is a database administrator by day, and a long-time hobbyist game developer, having built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, one of the earliest XNA-focused tutorial websites.
SKU | GOR005040848 |
ISBN 13 | 9781849690669 |
ISBN 10 | 1849690669 |
Title | XNA 4.0 Game Development by Example: Beginner's Guide |
Author | Kurt Jaegers |
Condition | Very Good |
Binding Type | Digital (delivered electronically) |
Publisher | Packt Publishing Limited |
Year published | 2023-04-02 |
Number of pages | 428 |
Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
Note | This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us |