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3D Game Programming with DirectX 8.0 Clayton E. Crooks

3D Game Programming with DirectX 8.0 von Clayton E. Crooks

3D Game Programming with DirectX 8.0 Clayton E. Crooks


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3D Game Programming with DirectX 8.0 Zusammenfassung

3D Game Programming with DirectX 8.0 Clayton E. Crooks

Using DirectX 8.0, this book and CD-ROM covers every aspect of a game project cycle including developing music, sound effects, 2D and 3D graphics, and the programming of a first person shooter game. Written for beginner to intermediate level programmers and/or designers, this invaluable resource provides models, complete source code, and all the tools needed to create a complete game. The program used throughout is DirectX 8.0, an engine that can be used by Visual Basic developers and still maintain excellent frame rates. The book explores the creation of graphics and provides the skills and software needed to complete a project, so it is a 'must-have' for anyone with the desire to design 2D or 3D games with DirectX 8.0. KEY FEATURES Provides the tools necessary to develop a complete 2D or 3D game, that can be further developed as you work through the book Covers every aspect of a game project, including developing music, sound effects, graphics, and the programming of a first person shooter Includes the complete source code and models on the accompanying CD-ROM

Inhaltsverzeichnis

Tentative Table of Contents CH 1: Overview of Game Project; CH 2: Creating and Editing Music; CH 3: Sound Effects; CH 4: Designing 2D Graphics; CH 5: Creation of Textures; CH 6: Low Polygon 3D Character Modeling; CH 7: 3D Object Modeling; CH 8: Skinning; CH 9: Level Designs and Terrains; CH 10: Programming the Sound Engine; CH 11: Programming the 2D Sprites; CH 12: Basics of the 3D Engine; CH 13: Using the 3D Engine; CH 14: Creating the First Person Shooter

Zusätzliche Informationen

GOR003636922
9781584500865
1584500867
3D Game Programming with DirectX 8.0 Clayton E. Crooks
Gebraucht - Sehr Gut
Gebundene Ausgabe
Cengage Learning, Inc
2001-12-01
450
N/A
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