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Computer Graphics Using Open GL Francis S. Hill, Jr.

Computer Graphics Using Open GL von Francis S. Hill, Jr.

Computer Graphics Using Open GL Francis S. Hill, Jr.


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Zusammenfassung

Highly practical, this work combines the principles and major techniques with state-of-the-art graphics that relate to things students see every day on the Internet. It uses C++ as the underlying programming language, and OpenGL as the supporting software.

Computer Graphics Using Open GL Zusammenfassung

Computer Graphics Using Open GL: United States Edition Francis S. Hill, Jr.

Designed for undergraduate Computer Graphics courses.

Highly practical-and exceptionally accessible-this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Thorough and integrated in approach, it carefully presents each concept, explains the underlying mathematics and why it is important, shows how to translate the math into program code, and shows the result.

Über Francis S. Hill, Jr.

F. S. HILL, JR., is Professor of Electrical and Computer Engineering at the University of Massachusetts-Amherst. He received a Ph.D. degree from Yale University in 1968, worked for three years in digital data transmission at Bell Telephone Laboratories, and joined the University in 1970. He is the author of numerous articles in the field of signal processing, communications, and computer graphics. He has co-authored an introductory book on engineering as well as authoring his second book on computer graphics. Francis S Hill, Jr., has won several awards for outstanding teaching.

Inhaltsverzeichnis



1. Introduction to Computer Graphics.


2. Getting Started Drawing Figures.


3. More Drawing Tools.


4. Vector Tools for Graphics.


5. Transformations of Objects.


6. Modeling Shapes with Polygonal Meshes.


7. Three-Dimensional Viewing.


8. Rendering Faces for Realism.


9. Approaches to Infinity.


10. Tools for Raster Displays.


11. Curve and Surface Design.


12. Color Theory.


13. Hidden Surface Removal.


14. Ray Tracing.


Appendix 1: Graphing Tools-Obtaining OpenGL.


Appendix 2: Some Mathematics for Computer Graphics.


Appendix 3: Some Useful Classes and Utility Routines.


Appendix 4: An Introduction to PostScript (R).


Appendix 5: An Introduction to SDL.

Zusätzliche Informationen

GOR002194099
9780023548567
0023548568
Computer Graphics Using Open GL: United States Edition Francis S. Hill, Jr.
Gebraucht - Sehr Gut
Gebundene Ausgabe
Pearson Education (US)
20000510
922
N/A
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