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100 Videogames James Newman

100 Videogames von James Newman

100 Videogames James Newman


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Zusammenfassung

Yet for all this, there is relatively little critical discussion of videogames and they remain the poor relation of contemporary media criticism, leaving those new to videogames struggling to find information about key titles and the cognoscenti hungry for insight into their favourite titles.

100 Videogames Zusammenfassung

100 Videogames James Newman

Videogames are one of the most culturally, socially and economically significant, not to mention pervasive, media forms. The global videogames industry is worth billions of dollars and growing year on year as it releases yet more innovative products that synthesize cutting edge technology, ease of use, accessibility and, most importantly, fun. It is hardly surprising then that every day, millions of adults and children around the globe dedicate countless hours to exploring virtual worlds, assuming alternative identities and engaging in digital play. Yet for all this, there is relatively little critical discussion of videogames and they remain the poor relation of contemporary media criticism, leaving those new to videogames struggling to find information about key titles and the cognoscenti hungry for insight into their favourite titles. James Newman and Iain Simons' guide provides a map of the most important games from the 1960s to the present day that will satisfy both novices and acolytes alike as it journeys through the most interesting, innovative and entertaining titles of the first forty years of videogames.

Über James Newman

James Newman is Senior Lecturer in Media Communications and Cultural Studies at Bath Spa University. Previous books include Videogames (2004) and Teaching Videogames (2006). Iain Simons is a Writer & Curator and Founding Director of GameCity Festival. He is currently writing a book about the birth of the UK games industry and his new book GameLives will be published in 2007 by Laurence King Publishing.

Inhaltsverzeichnis

Introduction 1942, Capcom, 1984 Advance Wars, Intelligent Systems, 2001 Animal Crossing, Nintendo, 2004 Asteroids, Atari, 1979 Batalyx, Jeff Minter, 1985 Burnout 3: Takedown, Criterion Games, 2004 Buzz: The Music Quiz, Relentless Software, 2005 Cannon Fodder, Sensible Software, 1983 Championship Manager, Sports Interactive, 1992 Dance Dance Revolution, Konami, 1998 Deus Ex, Ion Storm Austin, 2000 Donkey Kong, Nintendo, 1981 Donkey Konga, Namco, 2004 DOOM, id Software, 1993 Dr Kawashima's Brain Training, Nintendo, 2006 Dragon's Lair, Advanced Microcomputer Systems, 1983 Ecco the Dolphin, Novotrade, 1992 Electroplankton, Nintendo, 2005 Elite, David Braben and Ian Bell, 1984 EyeToy: PIay, Sony London Studios, 2003 Fahrenheit, Quantic Dream, 2005 Fantavision, Sony Computer Entertainment Inc., 2000 Final Fantasy VII, Square Co. Ltd, 1997 FreQuency, Harmonix, 2001 God of War, Sony Computer Entertainment Studios Santa Monica, 2005 Gran Turismo: The Real Driving Simulator, Polyphony Digital, 1998 Grand Theft Auto: Vice City, Rockstar North, 2002 Guitar Hero, Harmonix Music Systems, 2002 Half-Life 2, Valve, 2004 Hapland, Robin Allen, 2005 Harvest Moon, Natsume, 1997 The Hobbit, Beam Software, 1982 Ico, Sony Computer Entertainment Inc., 2OO2 Ikaruga, Treasure, 2001/2002 Impossible Mission, Epyx, 1983 J. D. Spy, Michael Jacobs, 2001 Jet Set Willy, Software projects, 1984 Katamari Damacy, Namco, 2004 Killer 7, Grasshopper Studios, 2005 The Last Ninja, System 3, 1987 The Legend of Zelda: Ocarina of Time, Nintendo EAD, 1998 The Legend of Zelda: The Wind Waker, Nintendo, 2003 Lego Star Wars: The Video Game, Traveller's Tales and Giant Entertainment, 2005 Lemmings, DMA Design, 1991 Little Computer People, Activision Inc., 1985 Lumines: Puzzle Fusion, Q Entertainment, 2004 Manhunt, Rockstar North, 2003 Mercenary (Escape from Targ), Paul Woakes, 1985 Metal Gear Solid, Konami Computer Entertainment Japan, 1998 Meteos, Q Entertainment, 2005 Metroid, Nintendo, 1986 Microsoft Flight Simulator, Microsoft Game Studios, 1982 MineSweeper, Robert Donner, 1991 Mr Do!, Taito, 1982 Myst, Cyan, 1993 N, Metanet Software, 2005 Nintendogs, Nintendo, 2005 Osu! Tatakae! Ouendan!, iNiS, 2005 Pac-Man, Namco, 1980 Parachute (PR-21), Nintendo, 1981 PaRappa the Rapper, Sony Computer Entertainment lnteractive, 1996 Peter Jackson's King Kong: The official game of the movie, Ubisoft, 2005 Pokemon (Blue and Red), Game Freak, 1996/1998/1999 Pong, Atari, 1972 Porrasturvat (Stair Dismount), Jetro Lauha, 2002 Puzzle Bobble, Taito, 1994 Radiant Silvergun, Treasure, 1998 Resident Evil, Capcom, 1996 Rez, United Game Artists, 2002 Ridge Racer, Namco, 1993/1994 Robotron: 2084, Williams Electronics, 1982 The Secret of Monkey Island, LucasArts, 1990 The Sentinel, Geoff Crammond, 1986 Shadow of the Colossus, Sony Computer Entertainment Inc., 2005/2006 Shenmue, Sega AM2, 2000 Sid Meier's Civilization, MicroProse, 1991 SimCity, Maxis, 1989 SingStar, Sony Computer Entertainment Europe, 2004 Sissyfight, Eric Zimmerman, 2000 Snake, Taneli Armanto, 1997 Sonic the Hedgehog, Sonic Team, 1991 Space lnvaders, Taito, 1978 Spheres of Chaos, lain McLeod, 2003 Spider-Man 2, Treyarch, 2004 Street Fighter II, Capcom, 1991 Super Mario 64, Nintendo EAD, 1996/1997 Super Mario Bros., Nintendo, 1985/1987 Super Mario Kart, Nintendo, 1992/1993 Super Monkey Ball, Amusement Vision, 2001 Tekken, Namco, 1994/1995 Theme Park, Bullfrog, 1994 Tomb Raider, Core Design, 1996 Track and Field, Konami, 1983 Trauma Center: Under the Knife, Atlus, 2005 Vib Ribbon, NanaOn-Sha, 1999 Virtua Fighter, Sega AM2, 1993 WarioWare, Inc.; Mega Microgame$, Nintendo, 2003 WipEout, Psygnosis, 1995 World of Warcraft, Blizzard, 2004 Yoshi Touch & Go, Nintendo, 2005 References Index

Zusätzliche Informationen

GOR002322930
9781844571628
1844571629
100 Videogames James Newman
Gebraucht - Sehr Gut
Broschiert
Bloomsbury Publishing PLC
20070209
272
N/A
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