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Computer Animation Rick Parent (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State)

Computer Animation von Rick Parent (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State)

Computer Animation Rick Parent (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State)


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Zusammenfassung

Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. This title includes the algorithms and techniques behind this technology. It covers such topics as fluids, hair, and crowd animation.

Computer Animation Zusammenfassung

Computer Animation: Algorithms and Techniques Rick Parent (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State)

Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered.

Computer Animation Bewertungen

This text is for advanced undergraduate and beginning graduate students in computer science; it will also be of interest to graphics programmers and digital animators. Coverage is intentionally limited to practical aspects of computer algorithms and programming techniques for specifying and generating motion for graphical objects in 3D computer animation, with no discussion of theory, aesthetics, or production. --Reference and Research Book News, February 2013

Über Rick Parent (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State)

Rick Parent is a Professor Emeritus in the Computer Science and Engineering Department of Ohio State University (OSU). As a graduate student, Rick worked at the Computer Graphics Research Group (CGRG) at OSU under the direction of Charles Csuri. In 1977, he received his Ph.D. from the Computer and Information Science (CIS) Department, majoring in Artificial Intelligence. For the next three years, he worked at CGRG first as a Research Associate, and then as Associate Director. In 1980 he co-founded and was President of The Computer Animation Company. In 1985, he joined the faculty of the CIS Department (now the Department of Computer Science and Engineering, or CSE) at Ohio State. Rick's research interests include various aspects of computer animation with special focus on animation of the human figure.

Inhaltsverzeichnis

Chapter 1: Introduction Chapter 2: Technical Background Chapter 3: Interpolating Values Chapter 4: Interpolation-Based Animation Chapter 5: Kinematic Linkages Chapter 6: Motion Capture Chapter 7: Physically Based Animation Chapter 8: Fluids: Liquids & Gases Chapter 9: Modeling and Animating Human Figures Chapter 10: Facial Animation Chapter 11: Behavioral Animation Chapter 12: Special Models for Animation Appendix A: Rendering Issues Appendix B: Background Information and Techniques Index

Zusätzliche Informationen

GOR005168665
9780124158429
0124158420
Computer Animation: Algorithms and Techniques Rick Parent (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State)
Gebraucht - Sehr Gut
Gebundene Ausgabe
Elsevier Science & Technology
2012-10-04
542
N/A
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