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Digital Game Culture in Korea Florence M. Chee

Digital Game Culture in Korea By Florence M. Chee

Digital Game Culture in Korea by Florence M. Chee


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Digital Game Culture in Korea Summary

Digital Game Culture in Korea: The Social at Play by Florence M. Chee

Digital Game Culture in Korea: The Social at Play is a critical ethnographic investigation of media discourses surrounding online game addiction and the sociocultural roles fulfilled by games in everyday life. Florence M. Chee argues that the casting of online games as singularly problematic or addictive largely ignores the socially generative and, at times, pivotally important means of connection among games, players, and the communities they foster. Through focusing on Koreas sociohistorical and technocultural context, this work celebrates and recognizes the foundational role of Korean game culture in shaping global games and play. Scholars of game studies, communication, and technoculture will find this book of particular interest.

Digital Game Culture in Korea Reviews

Digital Game Culture in Korea: The Social at Play upends conventional narratives about the South Korean gaming experience, emphasizing the sociality of games and providing a much-needed counterpoint to hyped or fear-mongering accounts. Florence M. Chee is a powerful and compelling storyteller, drawing on over a decade of ethnographic fieldwork on South Korea and offering a nuanced perspective on the history and future of international games culture. This work is sure to enliven discussion about the social and cultural context of digital games and provide insight to guide policy and ethics.

-- Jenifer Sunrise Winter, University of Hawaii at Manoa

"For two decades, Florence M. Chee has been exploring the cultural and social dimensions of game culture in South Korea. Her longitudinal ethnographies examine place and meaning-making practices to show why games matter in our everyday livesas a form of contemporary literacy, sociality and creativity. Through her ethnography, Chee shows why online games have become so imbricated in the national culture and why this hasnt been replicated elsewhere. She makes a compelling case for us seeing games as lifelines to the social.

-- Larissa Hjorth, RMIT University

About Florence M. Chee

Florence M. Chee is associate professor of digital communication in the School of Communication and director of the Center for Digital Ethics and Policy (CDEP) at Loyola University Chicago.

Table of Contents

Table of Contents

Preface

Acknowledgments

Chapter One: Games as Communication: Savior or Scourge?

Chapter Two: The Rise of Digital Game Culture in Korea

Chapter Three: The Social Addict: Infrastructures of Togetherness

Chapter Four: Gender Pipelines and Pipedreams: Games Industry and Mobility

Chapter Five: Gaming the Future: Holding Space for Better Worlds

Bibliography

About the Author

Additional information

NGR9781793601391
9781793601391
1793601399
Digital Game Culture in Korea: The Social at Play by Florence M. Chee
New
Hardback
Lexington Books
2023-05-15
136
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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