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Ethics in the Virtual World Garry Young

Ethics in the Virtual World By Garry Young

Ethics in the Virtual World by Garry Young


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Summary

Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture.

Ethics in the Virtual World Summary

Ethics in the Virtual World: The Morality and Psychology of Gaming by Garry Young

Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture: should virtual enactments warrant moral interest? Should there be a limit to what can be enacted or represented within these games? Or, is it all just a game?

Ethics in the Virtual World Reviews

Garry Young combines an expertise in moral philosophy, media psychology and game theory. This rare quality enables him to explore territory that no other game scholar has yet visited. - Steven Malliet, University of Antwerp. 'Ethics in the Virtual World' demonstrates the weakness of claims for censorship of video game content that are based in philosophical moral arguments. It points us toward a much more fruitful basis for evaluating game content - the psychological ability of the gamer to cope with the disparity between virtual and real-world moral systems. - Charlene P. E. Burns, University of Wisconsin-Eau Claire

About Garry Young

Garry Young

Table of Contents

1. Introduction: Playing with right and wrong 2. To prohibit or not to prohibit, that is the question 3. Hume's strength of feeling 4. Kant's call of duty 5. The cost-benefit of virtual violence (and other taboos) 6. Are meanings virtually the same? 7. There are wrongs and then there are wrongs 8. Virtual virtues, virtual vices 9. Doing what it takes to win 10. Agreeing the rules 11. Why would anyone want to do that? 12. Coping with virtual taboos 13. Conclusion Notes Bibliography

Additional information

NPB9781844655502
9781844655502
1844655504
Ethics in the Virtual World: The Morality and Psychology of Gaming by Garry Young
New
Paperback
Taylor & Francis Ltd
20130228
192
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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Customer Reviews - Ethics in the Virtual World