Cart
Free Shipping in Australia
Proud to be B-Corp

Bits and Pieces Kenneth B. McAlpine (Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, University of Melbourne)

Bits and Pieces By Kenneth B. McAlpine (Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, University of Melbourne)

Summary

A style of lo-fi electronic music that emerged from the first generation of 8-bit video game hardware, chiptune thrives today in a vibrant musical subculture that repurposes obsolete gaming hardware. Bits and Pieces tells the story of chiptune in full.

Bits and Pieces Summary

Bits and Pieces: A History of Chiptunes by Kenneth B. McAlpine (Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, University of Melbourne)

Bits and Pieces tells the story of chiptune, a style of lo-fi electronic music that emerged from the first generation of video game consoles and home computers in the late 1970s and early 1980s. Through ingenuity and invention, musicians and programmers developed code that enabled the limited hardware of those early 8-bit machines to perform musical feats that they were never designed to achieve. In time, that combination of hardware and creative code came to define a unique 8-bit sound that imprinted itself on a generation of gamers. For a new generation of musicians, this music has currency through the chipscene, a vibrant musical subculture that repurposes obsolete gaming hardware. It's performative: raw and edgy, loaded with authenticity and driven by a strong DIY ethic. It's more punk than Pac-Man, and yet, it's part of that same story of ingenuity and invention; 8-bit hardware is no longer a retired gaming console, but a quirky and characterful musical instrument. Taking these consoles to the stage, musicians fuse 8-bit sounds with other musical styles - drum'n'bass, jungle, techno and house - to create a unique contemporary sound. Analyzing musical structures and technological methods used with chiptune, Bits and Pieces traces the simple beeps of the earliest arcade games, through the murky shadows of the digital underground, to global festivals and movie soundtracks.

Bits and Pieces Reviews

McAlpine's adroit navigation of the development and evolution of chipmusic over the past half century establishes a method of inquiry that future game music research would do well to heed: an intimate partnering of technical knowledge and cultural context. Bits and Pieces: A History of Chiptunes exemplifies the ever-expanding scholarship of the field and will establish itself as a foundational text for chiptune research, to which all others should refer. * Peter Smucker, Journal of Sound and Music in Games *
Through his deep understanding of the evolution and history of computer and video game consoles, Kenneth McAlpine has produced a comprehensive and technical book covering all aspects of the early development of computer and video game 8-bit audio hardware. With the help of the leading composers of the day and through hours of interviews, the book provides insight into how the limitations of the primitive hardware were maximized to their full potential. McAlpine also gives unique insight into the origin and development of the resurgence and interest in 8-bit hardware and the evolution of what is now known as chiptunes. * Rob Hubbard, composer for Kentilla, WAR, and Sanxion *
A fascinating discovery of everything you didn't think you needed to know about chiptune lies here within. I was introduced to chiptune through the brilliant work of PixelH8 when he supported me in Brighton. I had no idea how much of a scene there was and this explains it all. * Imogen Heap *

About Kenneth B. McAlpine (Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, University of Melbourne)

Kenneth B. McAlpine is an award-winning composer, musician, and technologist who has scored for theatre, film, and video games, and who has performed internationally as a harpsichordist, pianist, and jazz organist. He was one of the team who developed the world's first degree programmes in computer games technology in Dundee in the late 1990s, a role that has fuelled his passion for sharing interesting stories about music and play. He is Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, University of Melbourne.

Table of Contents

Introduction Chapter 1: The Atari VCS, The Rise of the Machines Chapter 2: The ZX Spectrum, The Sound of One Bit Chapter 3: The Commodore 64, For the masses, not the classes Chapter 4: The Nintendo NES, A Shop of Strange and Wonderful Things Chapter 5: The Ultimate Soundtracker? Chapter 6: Going Underground Chapter 7: The Game Boy, a handheld revolution Chapter 8: Netlabels and real-world festivals Chapter 9: Fakebit, Fans and 8-bit Covers Chapter 10: Chips with everything Glossary Acknowledgements Notes Sources

Additional information

NPB9780190496104
9780190496104
019049610X
Bits and Pieces: A History of Chiptunes by Kenneth B. McAlpine (Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, Melbourne Enterprise Fellow in Interactive Composition, Faculty of Fine Arts and Music, University of Melbourne)
New
Paperback
Oxford University Press Inc
2018-12-21
320
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a new book - be the first to read this copy. With untouched pages and a perfect binding, your brand new copy is ready to be opened for the first time

Customer Reviews - Bits and Pieces