Programming Principles in Computer Graphics by L. Ammeraal
This book deals with the most essential elements of computer graphics, namely analytic geometry and programming. It aims to stimulate and improve programming skills in a device-independent manner. All the algorithms discussed are expressed in complete ready-to-run programs, using simple line-drawing primitives. The C programming language, used throughout, is explained for those who are not yet familiar with this versatile language. Several useful programs are presented and explained. They include advanced topics such as B-splines and full hidden-line removal. For the latter, a new algorithm is used which has proved successful in practice. The author discusses practical and theoretical aspects of perspective in detail, including relevant subjects of analytical and projective geometry.