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Graduate Skills and Game-Based Learning Matthew Barr

Graduate Skills and Game-Based Learning By Matthew Barr

Graduate Skills and Game-Based Learning by Matthew Barr


$24.49
Condition - Very Good
Only 1 left

Summary

Speaking to very current concerns about the employability of higher education graduates and the skills that university is intended to develop, this book also explores the attitudes to game-based learning as expressed by instructors, students and game developers.

Graduate Skills and Game-Based Learning Summary

Graduate Skills and Game-Based Learning: Using Video Games for Employability in Higher Education by Matthew Barr

This book explores the efficacy of game-based learning to develop university students' skills and competencies. While writing on game-based learning has previously emphasised the use of games developed specifically for educational purposes, this book fills an important gap in the literature by focusing on commercial games such as World of Warcraft and Minecraft. Underpinned by robust empirical evidence, the author demonstrates that the current negative perception of video games is ill-informed, and in fact these games can be important tools to develop graduate skills related to employability. Speaking to very current concerns about the employability of higher education graduates and the skills that university is intended to develop, this book also explores the attitudes to game-based learning as expressed by instructors, students and game developers.

About Matthew Barr

Matthew Barr is Lecturer at the University of Glasgow, UK, where he convened the university's first game studies course and founded the peer reviewed student game studies journal Press Start. He is currently Programme Director for the Graduate Apprenticeship in Software Engineering. He serves as Vice Chair of British DiGRA, sits on the Board of the Scottish Game Developers Association and is the current Chair of the BAFTA Scotland Games Jury.

Table of Contents

Chapter 1. Video games and learningChapter 2. Graduate attributes and gamesChapter 3. Playing games at universityChapter 4. The student perspectiveChapter 5. Reflections on game-based learningChapter 6. The Educator perspectiveChapter 7. The games industry perspectiveChapter 8. Gaming for graduates.

Additional information

GOR013729255
9783030277857
3030277852
Graduate Skills and Game-Based Learning: Using Video Games for Employability in Higher Education by Matthew Barr
Used - Very Good
Hardback
Springer Nature Switzerland AG
20190920
226
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Graduate Skills and Game-Based Learning