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3-D Experimental VR and Art Practices Rebecca Hackemann

3-D Experimental VR and Art Practices By Rebecca Hackemann

3-D Experimental VR and Art Practices by Rebecca Hackemann


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Summary

A critical survey of art practices by 25 artists, whose work involves the use of 3-D from 1900 to present. Addresses themes such as networked VR, the stereoscope as a spectacle in art practices ranging from painting to installation art, film, video, virtual reality art and the metaverse. 3-D glasses included with print editions. 89 colour illus.

3-D Experimental VR and Art Practices Summary

3-D Experimental VR and Art Practices: Untangling Another Dimension by Rebecca Hackemann

The book addresses themes such as visual perception, perception of 3-D and stereo. With the event of the stereoscope and the theatre, dioramas and panoramas before it, vision and perception in the eighteenth and nineteenth century is seen to be marketed to a mass audience. As such the spectacle of the stereoscope and other optical devices can be seen as a precursor to mass media dissemination today.

Yet artists use the stereoscope and VR to signify the spectacle, clairvoyance, vision and the mechanism of vision as well as a symbol for the act of looking, being looked at while looking and the gaze within an art new media practice.

Other artists have used 3-D and virtual reality to address themes such as theories of consciousness or embodied consciousness, the human machine relationship and the idea of mapping reality, alternative networked realities.

The book includes an introduction and summary of chapters, 86 anaglyphic 3-D images and presents a survey of artists working in 3-D and virtual reality, VR art. The convergence of other fields such as new media art, video art and early virtual reality art is described through many examples within the scope of the book.

Artists discussed include Mert Akbal,Zoe Beloff , Geoffrey Berliner,Lygia Clark,Dan Graham,Salvador Dali,Marcel Duchamp,Scott S. Fisher, Rebecca Hackemann, Perry Hoberman,Daniel Iglesia, Ken Jacobs, William Kentridge,Susan MacWilliam,Patrick Meagher,Rosa Menkman,Jim Naughten, Tony Ousler,Alfons Schilling,Joel Schlemowitz,Christopher Schneberger,Judith Sonniken,Ethan Turpin,Aga Ousseinov,Colleen Woolpert.

3-D glasses included with hardback book.

3-D Experimental VR and Art Practices Reviews

Rebecca Hackemann's new book is a superb and indispensable account of

the creative and critical exploration of stereoscopy, 3-D and VR by a wide range

of artists since the early twentieth century.Especially now, at a moment when powerful

technology corporations are massively commodifying and routinizing VR and 3-D

products, Hackemann's study provides a crucial resource for sustaining oppositional

and counter-practices of visuality and perceptual experience.

-- Jonathan K. Crary, Meyer Schapiro Professor of Modern Art and Theory, Columbia University

About Rebecca Hackemann

Rebecca Hackemann, Ph.D. is a British/German and newly American scholar and conceptual artist whos research interests lie in stereo 3-D,optics, VR, public space, public art and photography.Dr. Hackemann is associate professor of photographyat Kansas StateUniversity. You can find more of her artwork and writing atrebeccahackemann.com.

Table of Contents

List of Artists
List of Plates
Introduction

1. The Double-Lensed Camera Eye: Attention and the Nature of Stereoscopy

2. The Artists and Their Ideas

3. Image Worlds: From Diorama to Virtual Reality Art

Conclusion
Contributor Biographies
Appendix: A Brief Obligatory Note on 3-D Technique
Notes
Bibliography
Index
3-D Plates

Additional information

NGR9781789388756
9781789388756
1789388759
3-D Experimental VR and Art Practices: Untangling Another Dimension by Rebecca Hackemann
New
Paperback
Intellect Books
2023-11-10
136
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a new book - be the first to read this copy. With untouched pages and a perfect binding, your brand new copy is ready to be opened for the first time

Customer Reviews - 3-D Experimental VR and Art Practices