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Flutter Projects Simone Alessandria

Flutter Projects By Simone Alessandria

Flutter Projects by Simone Alessandria


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Summary

Flutter is a modern reactive mobile framework that helps you build expressive native apps with a rich experience. This project based guide helps you learn Flutter and Dart by building robust apps using different Flutter libraries like SQLite, Firebase and Flare and finally takes you to deploy your apps for Android, iOS, and the web.

Flutter Projects Summary

Flutter Projects: A practical, project-based guide to building real-world cross-platform mobile applications and games by Simone Alessandria

Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS

Key Features
  • Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps
  • Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more
  • Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices
Book Description

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase.

This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter.

By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.

What you will learn
  • Design reusable mobile architectures that can be applied to apps at any scale
  • Get up to speed with error handling and debugging for mobile application development
  • Apply the principle of 'composition over inheritance' to break down complex problems into many simple problems
  • Update your code and see the results immediately using Flutter's hot reload
  • Identify and prevent bugs from reappearing with Flutter's developer tools
  • Manage an app's state with Streams and the BLoC pattern
  • Build a simple web application using Flutter Web
Who this book is for

This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

About Simone Alessandria

Simone Alessandria wrote his first program when he was 12: it was a text-based fantasy game for the Commodore 64. A few years later, he is now a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He has published several courses on Dart and Flutter on Pluralsight. His mission is to help developers achieve more through training and mentoring.

Table of Contents

Table of Contents
  1. Hello Flutter!
  2. Miles or Kilometers? Using Stateful Widgets
  3. My Time - Listening to a Stream of Data
  4. Pong Game - 2D Animations and Gestures
  5. Let's Go to the Movies - Getting Data from the Web
  6. Store That data - Using Sq(F)Lite to Store Data in a Local Database
  7. Firing Up the App - Integrating Firebase into a Flutter App
  8. The Treasure Mapp - Integrating Maps and Using Your Device Camera
  9. Let's Play Dice: Knockout - Creating an Animation with Flare
  10. ToDo App - Leveraging the BLoC Pattern and Sembast
  11. Building a Flutter Web App
  12. Appendix

Additional information

NPB9781838647773
9781838647773
1838647775
Flutter Projects: A practical, project-based guide to building real-world cross-platform mobile applications and games by Simone Alessandria
New
Paperback
Packt Publishing Limited
2020-04-07
490
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a new book - be the first to read this copy. With untouched pages and a perfect binding, your brand new copy is ready to be opened for the first time

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