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Computer Graphics Using Open GL Francis S. Hill, Jr.

Computer Graphics Using Open GL By Francis S. Hill, Jr.

Computer Graphics Using Open GL by Francis S. Hill, Jr.


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Summary

Combines the principles and major techniques in computer graphics with examples that relate to things students see on the Internet and in computer-generated movies. Integrated in approach, it presents each concept, explains the underlying mathematics and why it is important, shows how to translate the math into program code, and shows the result.

Computer Graphics Using Open GL Summary

Computer Graphics Using Open GL: International Edition by Francis S. Hill, Jr.

Designed for undergraduate Computer Graphics courses.

Highly practical-and exceptionally accessible-this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Thorough and integrated in approach, it carefully presents each concept, explains the underlying mathematics and why it is important, shows how to translate the math into program code, and shows the result.

About Francis S. Hill, Jr.

F. S. HILL, JR., is Professor of Electrical and Computer Engineering at the University of Massachusetts-Amherst. He received a Ph.D. degree from Yale University in 1968, worked for three years in digital data transmission at Bell Telephone Laboratories, and joined the University in 1970. He is the author of numerous articles in the field of signal processing, communications, and computer graphics. He has co-authored an introductory book on engineering as well as authoring his second book on computer graphics. Francis S Hill, Jr., has won several awards for outstanding teaching.

Table of Contents



1. Introduction to Computer Graphics.


2. Getting Started Drawing Figures.


3. More Drawing Tools.


4. Vector Tools for Graphics.


5. Transformations of Objects.


6. Modeling Shapes with Polygonal Meshes.


7. Three-Dimensional Viewing.


8. Rendering Faces for Realism.


9. Approaches to Infinity.


10. Tools for Raster Displays.


11. Curve and Surface Design.


12. Color Theory.


13. Hidden Surface Removal.


14. Ray Tracing.


Appendix 1: Graphing Tools-Obtaining OpenGL.


Appendix 2: Some Mathematics for Computer Graphics.


Appendix 3: Some Useful Classes and Utility Routines.


Appendix 4: An Introduction to PostScript (R).


Appendix 5: An Introduction to SDL.

Additional information

GOR008834363
9780133203264
0133203263
Computer Graphics Using Open GL: International Edition by Francis S. Hill, Jr.
Used - Well Read
Paperback
Pearson Education (US)
2003-03-19
922
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book. We do our best to provide good quality books for you to read, but there is no escaping the fact that it has been owned and read by someone else previously. Therefore it will show signs of wear and may be an ex library book

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