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Using Graphic Novels in the English Language Arts Classroom Professor William Boerman-Cornell (Trinity College, USA)

Using Graphic Novels in the English Language Arts Classroom By Professor William Boerman-Cornell (Trinity College, USA)

Using Graphic Novels in the English Language Arts Classroom by Professor William Boerman-Cornell (Trinity College, USA)


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Using Graphic Novels in the English Language Arts Classroom Summary

Using Graphic Novels in the English Language Arts Classroom by Professor William Boerman-Cornell (Trinity College, USA)

Shortlisted for the UK Literacy Association's Academic Book Award 2021 There is an increasing trend in teachers using graphic novels to get their students excited about reading and writing, using both original stories and adaptations of classic works by authors such as Homer, Shakespeare, and the Brontes. However, there is surprisingly little research available about which pedagogies and classroom practices are proven to be effective. This book draws on cutting-edge research, surveys and classroom observations to provide a set of effective methods for teaching with graphic novels in the secondary English language arts classroom. These methods can be applied to a broad base of uses ranging from understanding literary criticism, critical reading, multimodal composition, to learning literary devices like foreshadowing and irony. The book begins by looking at what English language arts teachers hope to achieve in the classroom. It then considers the affordances and constraints of using graphic novels to achieve these specific goals, using some of the most successful graphic novels as examples, including Maus; Persepolis; The Nameless City; and American Born Chinese and series such as Manga Shakespeare. Finally, it helps the teacher navigate through the planning process to figure out how to best use graphic novels in their own classroom. Drawing on their extensive teaching experience, the authors offer examples from real classrooms, suggested lesson plans, and a list of teachable graphic novels organized by purpose of teaching.

Using Graphic Novels in the English Language Arts Classroom Reviews

[A] fount of practical and timely educational guidelines that even skeptics will find applicable ... There is not a scrap of information that is not codified into curricular advice. VERDICT: This book is a gift to educators, radiating with the authors' infectious enthusiasm and wealth of experience. * School Library Journal *
Bill Boerman-Cornell and Jung Kim take the reader through the selection of texts, the planning of teaching, and the building of a community of others passionate about teaching with graphic novels. The extensive appendix of curated works alone is worth the price of the book. * Susan Cridland-Hughes, Associate Professor, Clemson University, USA *

About Professor William Boerman-Cornell (Trinity College, USA)

William Boerman-Cornell is Professor of Education at Trinity College, USA. Jung Kim is Associate Professor of Literacy at Lewis University, USA.

Table of Contents

Introduction 1. How to Read Graphic Novels as Literature 2. Studying Themes in Graphic Novels: Identity 3. Themes in Graphic Novels: The Horrors, Spoils, and Aftermath of War 4. Story Structure, Figurative Languages and Literary Terms 5. Graphic Novels and Literary Interpretation: The Basics 6. Graphic Novels and Literary Interpretation: More Challenging Lenses 7. Interdisciplinary Teaching 8. Graphic Novel Adaptations of Regular Books 9. Teaching Literary Nonfiction or Informational Text Reading with Graphic Novels 10. Creating Writing and Multimodal Composition 11. Finding Graphic Novels Appendix: List of Graphic Novels Index

Additional information

NGR9781350112681
9781350112681
1350112682
Using Graphic Novels in the English Language Arts Classroom by Professor William Boerman-Cornell (Trinity College, USA)
New
Paperback
Bloomsbury Publishing PLC
20201001
216
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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