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Video Gaming in Science Fiction Jason Barr

Video Gaming in Science Fiction By Jason Barr

Video Gaming in Science Fiction by Jason Barr


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Summary

In this examination of how video gaming and video gaming culture are depicted in science fiction, Jason Barr examines how preconceived, media-fueled paranoia about video gaming, first formed almost fifty years ago, still resonate in modern science fiction prose.

Video Gaming in Science Fiction Summary

Video Gaming in Science Fiction: A Critical Study by Jason Barr

As video gaming and video gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. In this examination of how video gaming and video gaming culture are depicted in science fiction, Jason Barr examines how preconceived, media-fueled paranoia about video gaming, first formed almost fifty years ago, still resonate in modern science fiction prose. This works reveals how the negative stereotypes of gamers and gaming have trickled through mainstream thought through the years and still dominate science fiction and almost every discussion or depiction of modern video gamers in media and entertainment. As a result, faithful and honest portrayals of gamers and gaming are still wanting, even in the forward thinking worlds of science fiction.

About Jason Barr

Jason Barr is an associate professor at Blue Ridge Community College. His work has appeared in African American Review, Explicator, The Journal of Continuing Higher Education, and The Journal of Caribbean Literatures, among others. He lives in Harrisonburg, Virginia.

Additional information

NLS9781476666372
9781476666372
1476666377
Video Gaming in Science Fiction: A Critical Study by Jason Barr
New
Paperback
McFarland & Co Inc
2018-10-30
156
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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