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The Augmented Reality of Pokemon Go Bonnie Nardi

The Augmented Reality of Pokemon Go By Bonnie Nardi

The Augmented Reality of Pokemon Go by Bonnie Nardi


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Summary

This volume examines the complexities created by Pokemon GO-the smartphone augmented reality game- from an anthropological perspective. Through detailed text analyses, links to wider issues, and the phenomenology of playing, this collection provides nuanced studies of how Pokemon GO created a new way to inhabit the world.

The Augmented Reality of Pokemon Go Summary

The Augmented Reality of Pokemon Go: Chronotopes, Moral Panic, and Other Complexities by Bonnie Nardi

What happens when a group of people see things that others do not and begin acting accordingly? The Augmented Reality of Pokemon GO: Chronotopes, Moral Panic, and Other Complexities explores this question by examining what happened after Pokemon GO, a smartphone augmented reality game, was released in July, 2016. The game overlaid the world of Pokemon onto the real physical world, drawing 30 million players in the first two weeks. Pokemon GO has created new ways of sensing the environment, reading things around us, walking the street, and dwelling in certain areas, i.e., inhabiting the world. Through detailed text analyses of the game and auto-ethnographies of the contributing authors' experiences playing the game analyzed from anthropological perspectives, this volume provides nuanced analyses of this new way of relating to the world: the augmented reality world of Pokemon GO. Each chapter focuses on specific aspects of this new experience of the world: the cosmology of the world of Pokemon and the multifaceted ways we relate to our environment through Pokemon GO; the notion of space and time in Pokemon GO and its interface with that of real world as it guides our actions; the phenomenology of Pokemon GO in urban walking with its complex relationships to public space, nature as constructed through modernity, cell phone infrastructure, and urban landscapes where insects, animals, birds, human, history, transportation infrastructure, and trash all intermingle to create its ambiance; and the game's link to the wider social issue as it gets appropriated for friendly authoritarian goals of civil society, imposing various ideologies and accruing commercial gains. Through participant observation -all contributors have been avid Pokemon GO players themselves-this volume offers snapshots of the Pokemon GO effect from its initial stage as a social phenomenon to Spring 2018.

The Augmented Reality of Pokemon Go Reviews

The global treasure hunting game Pokemon GO, in which players collect cute virtual monsters in real world locations, comes under scrutiny by top anthropologists who play with, puzzle over, and thoughtfully analyze the trend and all its fascinating gamelore. The Augmented Reality of Pokemon GO will surely delight all readers, from fans to other scholars. -- Laura Miller, University of Missouri-St. Louis
This dense and delightful book demonstrates that Pokemon GO is more than a popular game and top news story. Instead, as a cross-cultural product creatively using world places, Pokemon GO provides valuable insights into society, politics, history, geography, and notions of nation and home. It shows how digital media influences our interaction with the lived environment. These seven essays apply critical theories to analyze Pokemon GO, providing academic models, and prove that playful popular culture teaches serious lessons. Gotta read them all! -- Alisa Freedman, University of Oregon

About Bonnie Nardi

Neriko Musha Doerr is professor in the Salameno School of American and International Studies at Ramapo College.

Debra Occhi is professor of anthropology at Miyazaki International College

Table of Contents

Foreword: Pokemonology on the GO by Anne Allison


Introduction: Analyzing the Augmented Reality World of Pokemon GO by Neriko Musha Doerr and Debra J. Occhi


Chapter 1: Pokemon and the Environment by Elle Sentry


Chapter 2: The Politics of Intersecting Landscapes: Chronotopes and Modes of Governmentality of Pokemon GO and the Real World by Neriko Musha Doerr


Chapter 3: Botanizing on the Asphalt: The Poke-Flaneur and the Virtual Urban Wildlife of Pokemon GO by Paul Manning


Chapter 4: Social and Affective Implications of Pokemon GO in Japanese Contexts: Mind your Manners and Have Fun by Debra J. Occhi


Afterword by Bonnie Nardi

Additional information

NLS9781498574938
9781498574938
1498574939
The Augmented Reality of Pokemon Go: Chronotopes, Moral Panic, and Other Complexities by Bonnie Nardi
New
Paperback
Lexington Books
2021-04-28
166
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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