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Graphic Design for Board Games Daniel Solis

Graphic Design for Board Games By Daniel Solis

Graphic Design for Board Games by Daniel Solis


Summary

With a sense of humor, plenty of examples, and simple tips, this book covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged.

Graphic Design for Board Games Summary

Graphic Design for Board Games by Daniel Solis

Board games are increasingly recognized as an artform of their own, but their design and aesthetics are just as important as their gameplay mechanics. In this handbook, art director and graphic designer Daniel Solis offers his 20+ years of expertise in graphic design in tabletop gaming.

With a sense of humor, plenty of examples, and simple tips, Graphic Design for Board Games covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged.

Key Features:

  • Highlights unique challenges and solutions of graphic design for board games
  • Includes commentary from over a dozen board game graphic designers
  • Explains complex concepts with numerous visual examples
  • Trains designers to incorporate heuristics, accessibility, and semiotics

Newcomers will learn introductory concepts of visual communication. Intermediate designers will find ways to anticipate common visual obstacles and improve playtest results. Experienced veterans will find insightful comments shared by fellow professionals.

Soon youll design unforgettable gaming experiences for your players!

About Daniel Solis

Daniel Solis is an art director, graphic designer, and board game designer with over 20 years of industry experience. He has overseen the visual development of over 100 board games and accessory products, including HeroClix Iconix" series, Marvel: Remix, Dungeons & Dragons: Onslaught, Star Trek: Captains Chair, Sidereal Confluence: Remastered Edition, Clash of Cultures: Monumental Edition, Jokkmokk, and Fantasy Realms Deluxe Edition. As a game designer, his games include Kodama: the Tree Spirits published by Indie Games Studios and Junk Orbit published by Renegade Games Studios. His video tutorials have taught hundreds of designers how to quickly prototype their card games. He lives in North Carolina.

Table of Contents

Introduction

Chapter 01 Typography

Chapter 02 Iconography

Chapter 03 Diagrams

Chapter 04 Cards

Chapter 05 Punchouts

Chapter 06 Game Boards

Chapter 07 Rulebooks

Chapter 08 Boxes and Packaging

Chapter 09 Conclusion

Additional information

NGR9781032583365
9781032583365
1032583363
Graphic Design for Board Games by Daniel Solis
New
Paperback
Taylor & Francis Ltd
2024-10-03
290
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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