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Real World Scanning and Halftones David Blatner

Real World Scanning and Halftones By David Blatner

Real World Scanning and Halftones by David Blatner


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Summary

Details both the theory and the practice of producing scans and halftones. Through tips, techniques, step-by-step instructions, and real-world examples, this guide shows how to scan, sharpen, and output your images as well as how to correct color and tone. It includes practical discussions of software and hardware.

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Real World Scanning and Halftones Summary

Real World Scanning and Halftones by David Blatner

With the advent of desktop publishing came the democratization of graphic design. Which means that these days, with the right equipment, just about anyone can produce graphically sophisticated documents--or clumsy ill-conceived messes. To make sure you end up with the former, you need this comprehensive guide! Realizing that many of today's desktop publishers come to the task with no formal design or graphics training, authors David Blatner, Glenn Fleishman, Steve Roth, and Conrad Chavez, detail both the theory and practice of producing top-notch scans and halftones. Through tips, techniques, step-by-step instructions, and real-world examples, you'll learn how to scan, sharpen, and output your images as well as how to correct color and tone. Throughout, the emphasis is on not just how to perform a given task but why it makes sense to do so in a certain way. Filled with sure-fire techniques and practical discussions of today's software and hardware, when it comes to halftones and scans, this guide covers it all!

About David Blatner

David Blatner is an internationally known expert on QuarkXPress and Photoshop and is the author or coauthor of numerous books, including Real World Adobe Photoshop, Real World Adobe InDesign, and Real World Scanning and Halftones. His books have sold more than a half million copies worldwide and have won him awards and praise from readers. David lectures on desktop publishing and multimedia at conferences and workshops around the world.

Table of Contents



Preface.

I. SCANNING.

1. Waltzing Through the Process.
2. Do It Yourself, or Send It Out?
3. Scanners: What You Need and What You Get.
4. Digital Cameras.
5. Getting Your Originals Ready to Scan.
6. Getting Your Computer Ready for Scans.
7. How to Read Your Scanning Software.
8. Scanning for Prepress.
9. Scanning for the Screen.
10. Scanning for Color Printing.
11. Scanning for Office Printing.

II. ANATOMY OF A SCANNED IMAGE.

12. Scanned Images.
13. Image Resolution.
14. Choosing Resolution.

III. IMAGE CORRECTION.

15. Tonal Correction.
16. Getting Good Color.
17. Freshening Up.
18. A Sharper Image.

IV. STORING IMAGES.

19. File Formats.
20. Compression.
21. Mastering and Archiving.

V. HALFTONES.

22. Dots, Spots, and Halftones.
23. Frequency, Angle, and Spot Shape.
24. Frequency vs. Gray Levels.
25. Reproducing Halftones.
26. Who Does the Halftone?
27. Stochastic Screening.
28. Band Aid.
29. When Grids Collide: Rosettes and Moires.
30. Angle Strategies: Controlling Halftone Screens.
31. Customizing Halftones.

Additional information

CIN0321241320G
9780321241320
0321241320
Real World Scanning and Halftones by David Blatner
Used - Good
Paperback
Pearson Education (US)
20040422
352
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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