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2D Artwork and 3D Modelling for Game Artists David Franson

2D Artwork and 3D Modelling for Game Artists By David Franson

2D Artwork and 3D Modelling for Game Artists by David Franson


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Condition - Well Read
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Summary

This book encompasses the world of 2D and 3D software and game artwork techniques in one volume. It is the perfect stepping stone for the beginning or intermediate game artists entering the gaming industry.

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2D Artwork and 3D Modelling for Game Artists Summary

2D Artwork and 3D Modelling for Game Artists by David Franson

There are many 2D and 3D books in the market that focus entirely upon the beginning to advanced usage of one particular program. This book encompasses the world of 2D and 3D software and game artwork techniques in one volume. 2D Artwork and 3D Modeling for Game Artists will focus on 3 programs, Photoshop, trueSpace and 3D Studio Max.

Table of Contents

Part 1: 3D Modeling with trueSpace 1. The History of Game Graphics 2. Getting Ready to Model: Concept Art 3. Modeling the RF-9 Plasma Gun with trueSpace 6 4. Modeling the Slogre Character with trueSpace 6 Part 2: Unwrapping the UVs with DeepUV 5. U-V Mapping the RF-9 Plasma Gun with DeepUV 6. U-V Mapping the Slogre with DeepUV Part 3: Texturing the UVs with DeepUV 7. Game Texturing 8. Inorganic Texture Tutorials with Photoshop 9. Advanced Texturing Examples 10. Organic Texture Tutorials with Photoshop 11. Skinning the RF-9 Plasma Gun with Deep Paint 3D and Photoshop 12. Skinning the Slogre with Deep Paint 3D and Photoshop Part 4: Preparing Assets for Games with 3D Studio Max 13. Making the RF-9 Plasma Gun Game-Ready with 3D Studio Max 14. Making the Slogre Game-Ready with 3D Studio Max and Character Studio Part 5: Bringing it all Together 15. Bringing Your Work into the Torque Game Engine Postscript Appendices: A: A 3D Modeling Primer B: A 2D Graphics Primer C: Photoshop 6 Keyboard Shortcuts D: Glossary of 2D and 3D Related Terminology E: Related Web Sites and Links F: What's On the CD Rom

Additional information

CIN1931841330A
9781931841337
1931841330
2D Artwork and 3D Modelling for Game Artists by David Franson
Used - Well Read
Paperback
Cengage Learning, Inc
2002-11-27
800
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book. We do our best to provide good quality books for you to read, but there is no escaping the fact that it has been owned and read by someone else previously. Therefore it will show signs of wear and may be an ex library book

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