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Learning from Video Games (and Everything Else) Douglas A. Gentile (Iowa State University)

Learning from Video Games (and Everything Else) By Douglas A. Gentile (Iowa State University)

Learning from Video Games (and Everything Else) by Douglas A. Gentile (Iowa State University)


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Summary

Video games can have many effects on players. Some areas of research have been seen as controversial, but many of the controversies can be at least partially resolved by considering the learning mechanisms underlying the effects. This Element describes the General Learning Model in greater detail than has been provided elsewhere.

Learning from Video Games (and Everything Else) Summary

Learning from Video Games (and Everything Else): The General Learning Model by Douglas A. Gentile (Iowa State University)

Video games can have many effects on players, some of which could be intentional effects (e.g., games designed to train health compliance behaviors), and most of which are unintentional (e.g., violent games, stereotypes, gaming disorder). Some of these areas of research have been seen as controversial, but many of the controversies can be at least partially resolved by considering the learning mechanisms underlying the effects. We describe the General Learning Model in greater detail than has been provided elsewhere, including short-term and long-term mechanisms, processes of learning and forgetting, and moderators of learning. Video games use many of the best practices to train for both mastery and for transfer of learning. The implications for re-interpreting the literature on violent video games and gaming disorder, as well as for applied social psychology broadly defined, are discussed.

Table of Contents

1. Introduction; 2. Research on the Psychological Effects of Video Games; 3. Domain-Specific Learning Theories; 4. The General Learning Model; 5. The Processes of Learning and Forgetting; 6. Summary and Implications; 7. Using the GLM to Address Controversies.

Additional information

NLS9781108965934
9781108965934
1108965938
Learning from Video Games (and Everything Else): The General Learning Model by Douglas A. Gentile (Iowa State University)
New
Paperback
Cambridge University Press
2021-12-23
75
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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