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Creating Augmented and Virtual Realities Erin Pangilinan

Creating Augmented and Virtual Realities By Erin Pangilinan

Creating Augmented and Virtual Realities by Erin Pangilinan


$10.00
Condition - Very Good
Only 1 left

Summary

In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases.

Creating Augmented and Virtual Realities Summary

Creating Augmented and Virtual Realities: Theory & Practice for Next-Generation Spatial Computing by Erin Pangilinan

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications

About Erin Pangilinan

Lifelong artist, software engineer since age 13, business + non-profit ops since 18, founder of stealth tech startup, Human Augmented Reality Project (HARP) an intuitive data visualization + AI platform in Augmented Reality (AR) for researchers understanding degenerative brain disease, Alzheimer's. Steve Lukas has been exploring the landscape of spatial computing in various roles from software design to venture capital & development relations with companies such as Qualcomm Ventures and Magic Leap. As a co-founder of Across Realities, he focused on advancing the XR industry by enabling shared digital realities spanning all platforms. Vasanth Mohan, Founder, FusedVR, VR Developer Nanodegree Course Developer

Additional information

GOR012494520
9781492044192
1492044199
Creating Augmented and Virtual Realities: Theory & Practice for Next-Generation Spatial Computing by Erin Pangilinan
Used - Very Good
Paperback
O'Reilly Media
2019-04-23
300
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Creating Augmented and Virtual Realities