Cart
Free US shipping over $10
Proud to be B-Corp

Guide to Graphics Software Tools Jim X Chen

Guide to Graphics Software Tools By Jim X Chen

Guide to Graphics Software Tools by Jim X Chen


$36.03
Condition - Good
Only 1 left

Summary

Useful to practitioners, researchers, and advanced students in computer science and engineering. This title serves as a catalogue of practical, working software tools.

Faster Shipping

Get this product faster from our US warehouse

Guide to Graphics Software Tools Summary

Guide to Graphics Software Tools by Jim X Chen

Today, graphics software tools open up new areas and form into different combinations of multiple functions. Learning graphics programming is time consuming, and the many new graphics tools might seem overwhelming. If we know how graphics work and what basic functions the graphics tools provide, we can understand and employ some of the tools without spending much precious time to learn all the details that may not be applicable. There are many books on graphics principles and practice already. However, there is no book available as a helpful entry point on widely used graphics software tools for specialists and nonspecialists alike. Today, many scientists in different disciplines realize the power of graphics, but are also bewildered by the numerous graphics tools. More often than not, they choose the improper software tools and end up with unsatisfactory results. This book introduces and categorizes the most commonly used graphics tools and their applications. The purpose is not to provide an exhausting list of tools and their explicit functions, but instead to provide scientific researchers different means and application areas in computer graphics, and help to efficiently use visualization, modeling, simulation, and virtual reality to complement their research needs. The guide will include coverage of the most widely used commercial software, freeware and open-source software. Aproposal attachedU

Table of Contents

Part I: Introduction: 1.1 Object and Model; 1.2 Transformation and Viewing; 1.3 Visible-Surface Color and Lighting; 1.4 Texture and Transparency; 1.5 Others.- Part II: Computer Graphics Software Tools: 2.1 Low-Level Graphics Libraries; 2.2 Visualization; 2.3 Modeling and Rendering; 2.4 Animation and Simulation; 2.5 Virtual Reality; 2.6 3-D File Format Converters; 2.7 Others.- Part III: Computer Graphics Hardware Accessories: 3.1 Basic Components of a Computer Graphics Hardware System; 3.2 Important Technologies; 3.3 Functionalities and Specifications of Major Commercial Graphics Cards.

Additional information

CIN0387950494G
9780387950495
0387950494
Guide to Graphics Software Tools by Jim X Chen
Used - Good
Hardback
Springer-Verlag New York Inc.
2002-10-16
532
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Guide to Graphics Software Tools