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Getting Started with React VR John Gwinner

Getting Started with React VR By John Gwinner

Getting Started with React VR by John Gwinner


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Getting Started with React VR Summary

Getting Started with React VR by John Gwinner

Create amazing 360 and virtual reality content that runs directly in your browsers with JavaScript and React VR 2.0 About This Book * A practical guide to developing virtual reality experiences targeting web and mobile browsers * Create customized 3D graphics for your virtual reality experiences with Three.js * Explore the ReactVR library to create objects that seem real and see how they move in the Virtual world * Import free models into VR and include those in your code Who This Book Is For This book is for web developers who want to use their existing skill set of HTML, CSS, and JavaScript to create virtual reality experiences. What You Will Learn * Use Blender 2.79 to make virtual reality objects for Web VR. * Import free models into VR and how to include those in your code * Build a Virtual Museum with interactive art pieces * Create your first VR App and customizing it * Build animations by procedurally changing an object's position, using timers and Animated APIs * Incorporate React Native code and JavaScript code in your VR world In Detail This book takes you on a journey to create intuitive and interactive Virtual Reality experiences by creating your first VR application using React VR 2.0.0. It starts by getting you up to speed with Virtual Reality (VR) and React VR components. It teaches you what Virtual Reality (VR) really is, why it works, how to describe 3D objects, the installation of Node.js (version 9.2.0) and WebVR browser. You will learn 3D polygon modeling, texturing, animating virtual objects and adding sound to your VR world. You will also discover ways to extend React VR with new features and native Three.js. You will learn how to include existing high-performance web code into your VR app. This book will also take you through upgrading and publishing your app. By the end of this book, you'll have a deep knowledge of Virtual Reality and a full-fledged working VR app to add to your profile! Style and approach A step-by-step practical guide to help readers build their first VR application.

About John Gwinner

John Gwinner is a Chief Technology Officer with nearly 2 decades of experience in VR. He developed a VR interface for CompuServe during the last wave of VR. He helped develop VRML (Virtual Reality Markup Language) and Web3D with a focus toward PCs, and put early versions of XML on the web. He was a returning speaker at the Game Developer Convention on 3D toolkits, AI, and VR. He was an early Kickstarter of a new VR Headset in 2014. Now that VR is definitely taking off again, John is once again at the forefront, with Vontic - developing VR interfaces to data, architectural visualization, and a bowling game that pits you against garden gnomes. He is a most viewed writer on Virtual Worlds and Augmented Reality on Quora, answering questions about VR and its future direction.

Additional information

CIN1788476603G
9781788476607
1788476603
Getting Started with React VR by John Gwinner
Used - Good
Paperback
Packt Publishing Limited
2017-11-30
294
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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