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Java Software Solutions (Java 5.0 version) John Lewis

Java Software Solutions (Java 5.0 version) By John Lewis

Java Software Solutions (Java 5.0 version) by John Lewis


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Summary

Java Software Solutions, Fourth Edition takes full advantage of the Java 5.0 release in a way that is appropriate for those just learning to write high quality programs. This new edition has an earlier evolution of object concepts, developed in a way that capitalizes on the power of objects without overwhelming beginning programmers.

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Java Software Solutions (Java 5.0 version) Summary

Java Software Solutions (Java 5.0 version): Foundations of Program Design: United States Edition by John Lewis

This book takes an early object oriented approach to Java Embracing Java 5.0 topics, including the new standard Scanner class for simplified keyboard input and parsing, enumerated types, autoboxing, variable length parameter lists, the enhanced for loop, and generic types. This new edition has an earlier evolution of object concepts, developed in a way that capitalizes on the power of objects without overwhelming beginning programmers. It includes all new Java 5 topics, including Scanner class, enumerated types, autoboxing, variable length parameter lists, the enhanced for loop, and generic types. This is in depth coverage on GUI applications. This book is appropriate for beginning programmers who want to learn to program with Java as well as experienced programmers who want to add Java to their skill-set.

Table of Contents

(* indicates Graphics Track Section.)

Preface.


1. Introduction.

Computer Processing.

Hardware Components.

Networks.

The Java Programming Language.

Program Development.

Object-Oriented Programming.



2. Data and Expressions.

Character Strings.

Variables and Assignments.

Primitive Data Types.

Expressions.

Data Conversion.

Interactive Programs.

*Graphics.

*Applets.

*Drawing Shapes.



3. Using Classes and Objects.

Creating Objects.

The String Class.

The Random Class.

The Math Class.

Formatting Output.

Enumerated Types.

Wrapper Classes.

*Components and Containers.

*Nested Panels.

*Images.



4. Writing Classes.

Anatomy of a Class.

Encapsulation.

Anatomy of a Method.

Constructors.

*Graphical Objects.

*Graphical User Interfaces.

*Buttons.

*Text Fields.



5. Conditionals and Loops.

Flow of Control.

Boolean Expressions.

The if Statement.

Comparing Data.

The switch Statement.

The while Statement.

Iterators.

The do Statement.

The for Statement.

*Drawing with Loops and Conditionals.

*Determining Event Sources.

*Dialog Boxes.

*Check Boxes and Ratio Buttons.



6. Object-Oriented Design.

Identifying Objects and Classes.

Object Relationships.

Static Class Members.

Interfaces.

Enumerated Types Revisited.

Method Overloading.

Method Design.

Scope.

Testing.

*GUI Design.

*Layout Managers.

*Containment Hierarchies.



7. Arrays.

Array Elements.

Declaring and Using Arrays.

Arrays of Objects.

Command-Line Arguments.

Variable Length Parameter Lists.

Searching.

Sorting.

Two-Dimensional Arrays.

The ArrayList Class.

*Polygons and Polylines.

*Mouse Events.

*Key Events.



8. Inheritance.

Creating Subclasses.

Overriding Methods.

Class Hierarchies.

Visibility.

Interface Hierarchies.

Designing for Inheritance.

*Component Class Hierarchy.

*Extending Adaptor Classes.

*The Timer Class.



9. Polymorphism.

Binding.

Polymorphism via Inheritance.

Polymorphism via Interfaces.

Designing for Polymorphism.

*Event Processing.

*File Choosers.

*Color Choosers.

*Sliders.



10. Exceptions.

Errors and Exceptions.

Uncaught Exceptions.

The try-catch Statement.

Exception Propagation.

The Exception Class Hierarchy.

I/O Exceptions.

*Mneumonics and Tool Tips.

*Combo Boxes.

*Scroll Panes and Split Panes.



11. Recursion.

Recursive Thinking.

Recursive Programming.

Using Recursion.

*Recursion in Graphics.



12. Collections.

Collections and Data Structures.

Dynamic Representations.

Generic Types.

Linear Data Structures.

Non-Linear Data Structures.



Appendicies.

A: Glossary.

B: Number Systems.

C: The Unicode Character Set.

D: Java Operators.

E: Java Modifiers.

F: Coding Guidelines.

G: Java Applets.

H: Regular Expressions.

I: JavaDoc Doumentation Generator.

J: The PaintBox Project.

K: GUI Events.

L: Java Syntax.

M: Java Class Libraries.



Index.

Additional information

CIN0321322037G
9780321322036
0321322037
Java Software Solutions (Java 5.0 version): Foundations of Program Design: United States Edition by John Lewis
Used - Good
Hardback
Pearson Education (US)
2004-11-15
944
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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