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Video Game Programming for Kids Jonathan S. Harbour

Video Game Programming for Kids By Jonathan S. Harbour

Video Game Programming for Kids by Jonathan S. Harbour


$10.00
Condition - Very Good
Only 2 left

Summary

Introduces pre-teens and young learners to the exciting world of game programming. This book is designed specifically for 8-12 years olds and uses simple language; a step-by-step approach; and no-cost QB64 easy, but powerful, software to teach short graphics programs and games.

Video Game Programming for Kids Summary

Video Game Programming for Kids by Jonathan S. Harbour

Do you want to learn how to write your own cool and exciting video games? VIDEO GAME PROGRAMMING FOR KIDS teaches young video game enthusiasts how to program video games with QB64, a simple and free version of the BASIC programming language. Written specifically for kids ages 8-12, the book requires no programming experience and uses simple concepts, fun games, and easy to-understand language to teach introductory programming techniques. Read, tested, and approved by kid reviewers, each chapter focuses on a single programming concept, and most of the example games do not require additional downloads to run. You'll be writing your own games in no time! Are you ready to get started?

Video Game Programming for Kids Reviews

1. Hello Stinky Head [intro to QB64]. 2. Big Mean Kitty Chases Cute Little Dog [simple graphics]. 3. Save the Hangman [simple game]. 4. Finding Secret Pirate Treasure [timed game]. 5. Let's Go Fishing [complex graphics]. 6. Backpack Attack [first real time game]. 7. Fighting Scary Robots that like to say "Exterminate!" [audio chapter]. 8. Super Squirt Gun versus the Lizard [getting player input]. 9. You Forgot Your Combination!? [doing math]. 10. You Big Ant Stomping Meanie [arrays]. 11. Beetles Are Kind of Dumb (but let's be nice to them) [game logic]. 12. Driving Like Crazy [serious collision game]. 13. Catch The Parachute Guy!

About Jonathan S. Harbour

Jonathan S. Harbour is an associate professor at the University of Advancing Technology (Tempe, AZ). His web site at www.jharbour.com includes an online forum and blog for book support. His most recent game projects are Starflight - The Lost Colony (www.starflightgame.com) and Aquaphobia: Mutant Brain Sponge Madness (www.aquaphobiagame.com).

Table of Contents

1. Hello Stinky Head [intro to QB64]. 2. Big Mean Kitty Chases Cute Little Dog [simple graphics]. 3. Save the Hangman [simple game]. 4. Finding Secret Pirate Treasure [timed game]. 5. Let's Go Fishing [complex graphics]. 6. Backpack Attack [first real time game]. 7. Fighting Scary Robots that like to say "Exterminate!" [audio chapter]. 8. Super Squirt Gun versus the Lizard [getting player input]. 9. You Forgot Your Combination!? [doing math]. 10. You Big Ant Stomping Meanie [arrays]. 11. Beetles Are Kind of Dumb (but let's be nice to them) [game logic]. 12. Driving Like Crazy [serious collision game]. 13. Catch The Parachute Guy!

Additional information

GOR006971585
9781435461161
1435461169
Video Game Programming for Kids by Jonathan S. Harbour
Used - Very Good
Paperback
Cengage Learning, Inc
2012-04-16
192
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Video Game Programming for Kids