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Dangerous Games Joseph P. Laycock

Dangerous Games By Joseph P. Laycock

Dangerous Games by Joseph P. Laycock


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Summary

The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. This book explores both the history and the sociological significance of this panic. It is suitable for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.

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Dangerous Games Summary

Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds by Joseph P. Laycock

The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religion as a socially constructed world of shared meaning can also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. Laycock's clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.

Dangerous Games Reviews

Dangerous Games presents a detailed and multi-layered history of the social realities surrounding Role Playing Games (RPGs), analyzing a complex legacy of cultural and religious epistemologies, in order to argue that the corresponding moral panic over such games is itself a form of dangerous corrupted play. . . . Overall, Dangerous Games is an important read for students and scholars of contemporary history, religion, popular culture, and mythology. * Nova Religio *
Dangerous Games is a necessary interjection into the conversation between fantasy role-playing and the hysteria over violent-themed play . . . [and] charges players to keep rolling on, and for those who question such games to reflect on what exactly they find so repugnant from an exploration of imagination and play. * Reading Religion *
Worth reading for the detailed and nuanced history of fantasy role-playing games in and of itself, the book's supplementary focus on tragic events that were widely linked to role-playing games is engrossing. . . . But Laycock's greatest achievement is shooting a silver bullet straight into the heart of moral, media and satanic panics by positing that society's discomfort with role-playing games is rooted in a discomfort with imagination. * Times Higher Education *
This book deserves a place in the library of any scholar of games as cultural texts-and especially those interested in religion and games. * American Journal of Play *
This book will be useful for those who wish to explore the intersections of religion and popular culture. . . .clear and convincing. * Religious Studies Review *

About Joseph P. Laycock

Joseph P. Laycock is Assistant Professor of Religious Studies at Texas State University. His previous books include Vampires Today: The Truth About Modern Vampirism and The Seer of Bayside: Veronica Lueken and the Struggle for Catholicism. He is also a blogger for Religion Dispatches.

Table of Contents

Preface. You Worship Gods from Books! Introduction. Fantasy and Reality PART I. THE HISTORY OF THE PANIC 1. The Birth of Fantasy Role-Playing Games 2. Dungeons & Dragons as Religious Phenomenon 3. Pathways into Madness: 1979--1982 4. Satanic Panic: 1982--1991 5. A World of Darkness: 1991--2001 PART II. INTERPRETING THE PANIC 6. How Role-Playing Games Create Meaning 7. How the Imagination Became Dangerous 8. Rival Fantasies Conclusion. Walking between Worlds Notes Bibliography Index

Additional information

CIN0520284925G
9780520284920
0520284925
Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds by Joseph P. Laycock
Used - Good
Paperback
University of California Press
20150212
368
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Dangerous Games