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New Perspectives on Computer Concepts 2018 June Jamrich Parsons (MediaTechnics Corporation)

New Perspectives on Computer Concepts 2018 By June Jamrich Parsons (MediaTechnics Corporation)

New Perspectives on Computer Concepts 2018 by June Jamrich Parsons (MediaTechnics Corporation)


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New Perspectives on Computer Concepts 2018 Summary

New Perspectives on Computer Concepts 2018: Comprehensive by June Jamrich Parsons (MediaTechnics Corporation)

Technology impacts every aspect of life and choices are endless. As a college student, you need to know how to evaluate devices, choose apps, maintain a compelling online reputation, and lock down digital security. NEW PERSPECTIVES ON COMPUTER CONCEPTS 2018, COMPREHENSIVE goes beyond the intuitive how-to of apps and social media to delve into the broad concepts that are guiding current technologies such as self-driving cars, virtual reality, file sharing torrents, encrypted communications, photo forensics, and the Internet of Things. Numerous illustrations and interactive features in this complete book make mastering technical topics a breeze with a learning path that is structured with you, today's busy student, in mind. This edition offers an insightful overview of what every college student should know about using technology to complete your education, launch a successful career, and engage in issues that shape today's world.

About June Jamrich Parsons (MediaTechnics Corporation)

June Jamrich Parsons is an educator, digital book pioneer, co-author of Texty and McGuffey award-winning textbooks and a TAA fellow. She co-developed the first commercially successful multimedia, interactive digital textbook that established the standard for platforms now being developed by numerous educational publishers. In addition to authoring textbooks for Course Technology and Cengage, Dr. Parsons' career includes extensive classroom teaching and product design for eCourseware. She also served as a creative strategist for MediaTechnics Corp. and director of content for Veative Virtual Reality Labs. A member of the Association for Computing Machinery, she holds a Ph.D. in instructional technology and Certified Computing Professional certification. June Jamrich Parsons is an educator, digital book pioneer, co-author of Texty and McGuffey award-winning textbooks and a TAA fellow. She co-developed the first commercially successful multimedia, interactive digital textbook that established the standard for platforms now being developed by numerous educational publishers. In addition to authoring textbooks for Course Technology and Cengage, Dr. Parsons' career includes extensive classroom teaching and product design for eCourseware. She also served as a creative strategist for MediaTechnics Corp. and director of content for Veative Virtual Reality Labs. A member of the Association for Computing Machinery, she holds a Ph.D. in instructional technology and Certified Computing Professional certification.

Table of Contents

Module 1 16 DIGITAL CONTENT 18 SECTION A: Digital Basics 19 Data Representation Basics 21 Representing Numbers 22 Representing Text 25 Bits and Bytes 26 Compression 29 SECTION B: Digital Sound 30 Digital Audio Basics 32 Digital Audio File Formats 34 MIDI 36 Digitized Speech 38 SECTION C: Bitmap Graphics 39 Bitmap Basics 42 Bitmap Data Representation 44 Image Compression 46 Modifying Bitmap Images 48 Panoramic and 360 Images 49 Stereoscopy 51 SECTION D: Vector Graphics 52 Vector Graphics Basics 55 Vector Tools 56 3D Graphics 58 Vectors and Virtual Reality 60 SECTION E: Digital Video 61 Digital Video Basics 65 Video Compression 66 Video File Formats 68 Digital Video Variations 70 ISSUE: what is Fair Use? 72 Information Tools: Photo Forensics 74 Technology IN CONTEXT: Film 76 Module ACTIVITIES 81 Lab: The DigitalWorld with Eyes Shut Module 2 82 DIGITAL DEVICES 84 SECTION A: Device Basics 85 Computers 87 Circuits and Chips 89 Components 91 Maintenance 94 SECTION B: Device Options 95 Enterprise Computers 96 Personal Computers 98 Niche Devices 99 Choosing a Digital Device 104 SECTION C: Processors and Memory 105 Microprocessors 107 How Processors Work 110 Performance 113 Random Access Memory 114 Read-only Memory 116 SECTION D: Storage 117 Storage Basics 119 Magnetic Storage Technology 121 Optical Storage Technology 122 Solid State Storage Technology 123 Cloud Storage 125 Backup 129 SECTION E: Input and Output 130 Add-on Gadgets 131 Expansion Ports 134 Bluetooth 135 Device Drivers 136 Display Devices 140 Printers 142 Things 144 Autonomous Vehicles 146 ISSUE: Where does all the ewaste go? 148 Information tools: FINDING THE RIGHT STUFF 150 Technology IN CONTEXT: Military 152 Module ACTIVITIES 157 Lab: What's Going On in There? Module 3 158 NETWORKS 160 SECTION A: Network Basics 161 Communication Systems 162 Communication Channels 166 Network Topology 168 Network Nodes 170 Communication Protocols 172 SECTION B: The Internet 173 Background 175 Internet Infrastructure 176 Packets 179 Internet Addresses 182 Domain Names 186 SECTION C: Internet Access 187 Connection Basics 192 Cable Internet Service 193 Telephone Network Internet Service 195 Satellite Internet Service 196 Mobile Broadband Service 198 Wi-Fi Hotspots 200 SECTION D: Local Area Networks 201 LAN Basics 203 Ethernet 205 Wi-Fi 207 Set Up Your Own Network 211 Network Monitoring 212 IoT Networks 214 SECTION E: File Sharing 215 File Sharing Basics 216 Accessing LAN Files 219 Sharing Your Files 222 Internet-based Sharing 224 Torrents 226 ISSUE: Who will Control the Internet? 228 Information Tools: Fact Checking 230 Technology IN CONTEXT: Education 232 Module ACTIVITIES 237 Lab: Hack Your Net Module 4 240 THE WEB 242 SECTION A: Web Basics 243 Web Overview 244 Evolution 246 Web Sites 247 Hypertext Links 249 URLs 254 SECTION B: Browsers 255 Browser Basics 258 Customization 262 Browser Cache 266 SECTION C: HTML 267 HTML Basics 269 HTML Editing Tools 272 CSS 274 Dynamic Web Pages 276 Site Creation 278 SECTION D: HTTP 279 HTTP Basics 281 Cookies 284 HTTPS 286 SECTION E: Search Engines 287 Search Engine Basics 292 Formulating Searches 295 Search Privacy 296 Using Web-based Source Material 298 ISSUE: Who is Tracking You? 300 Information Tools: Citations 302 Technology IN CONTEXT: Fashion Industry 304 Module ACTIVITIES 309 Lab: Design Your Home Page Module 5 310 SOCIAL MEDIA 312 SECTION A: Social Networking 313 The Social Media Mix 316 Social Networking Evolution 317 Social Networking Basics 319 Geosocial Networking 321 Social Network Analytics 324 SECTION B: Content Communities 325 Evolution 327 Media Content Communities 329 Intellectual Property 331 Creative Commons 334 SECTION C: Blogs AND More 335 Blogs 338 Microblogs 340 Wikis 344 SECTION D: Online Communication 345 Communication Matrix 346 Email 351 Online Chat 352 Voice and Video over IP 354 SECTION E: Social Media Values 355 Identity 357 Reputation 360 Privacy 364 ISSUE: when do online avatars die? 366 Information Tools: Media Attribution 368 Technology IN CONTEXT: Journalism 370 Module ACTIVITIES 375 Lab:???MY SOCIAL NETWORK Module 6 376 SOFTWARE 378 SECTION A: Software Basics 379 Essentials 382 Distribution 384 Software Licenses 389 Fake and Pirated Software 390 SECTION B: Operating Systems 391 Operating System Basics 395 Microsoft Windows 398 macOS 400 iOS 401 Android 402 Chrome OS 403 Linux 404 Virtual Machines 405 SECTION C: Apps and Applications 406 Web Apps 408 Mobile Apps 409 Local Applications 413 Uninstalling Software 414 SECTION D: Productivity Software 415 Office Suite Basics 416 Word Processing 419 Spreadsheets 423 Databases 425 Presentations 426 SECTION E: File Management Utilities 427 File Basics 430 File Management Tools 435 Application-based File Management 436 Physical File Storage 438 ISSUE: How serious is software piracy? 440 Information Tools: Documentation Literacy 442 Technology IN CONTEXT: Architecture and Construction 444 Module ACTIVITIES 449 Lab: Put your File Ducks in a Row Module 7 452 DIGITAL SECURITY 454 SECTION A: BASIC SECURITY 455 Encryption 456 Authentication 460 Passwords 464 Password Managers 466 SECTION B: Malware 467 Malware Threats 468 Computer Viruses 470 Computer Worms 471 Trojans 472 Antivirus Software 478 SECTION C: ONLINE INTRUSIONS 479 Intrusion Threats 483 Zero-day Attacks 484 Netstat 485 Firewalls 488 SECTION D: Interception 489 Interception Basics 490 Evil Twins 491 Address Spoofing 492 Digital Certificate Hacks 494 IMSI Catchers 496 SECTION E: Social Engineering 497 Social Engineering Basics 499 Spam 503 Phishing 504 Pharming 506 Rogue Antivirus 507 PUAs 508 ISSUE: HOW SECURE IS DEMOCRACY? 510 Information Tools: YOUR OWN WORDS 512 Technology IN CONTEXT: LAW Enforcement 514 Module ACTIVITIES 519 Lab: CHROME LOCKDOWN Module 8 520 The ICT Industry 522 SECTION A: ICT Industry Basics 523 ICT Core Industries 526 ICT Goods and Services 529 Technology Life cycles 531 Disruptive Technology 532 ICT and Productivity 534 ICT and National Security 536 SECTION B: The Computer Industry 537 Manual Calculators 538 Mechanical Calculators 540 Computer Prototypes 543 Commercial Computers 547 Personal Computers 550 SECTION C: THE telecom Industry 551 Telegraph 554 Telephone 557 Radio 560 Cellular Phones 562 Television 565 SECTION D: Tech Careers 566 Jobs and Salaries 571 Education 573 Certification 576 Resumes 578 SECTION E: ICT Laws and Ethics 579 ICT Laws 581 ICT Ethics 586 Ethical Decision Making 588 Whistleblowing 590 ISSUE: patriots or traitors? 592 Information Tools: Provenance 594 Technology IN CONTEXT: Banking 596 Module ACTIVITIES 601 Lab: Perfect Your Profile Module 9 604 Information Systems 606 SECTION A: Information System Basics 607 Enterprise Basics 611 Transaction Processing Systems 613 Management Information Systems 614 Decision Support Systems 616 Expert Systems 618 SECTION B: enterprise Applications 619 Ecommerce 622 Supply Chain Management 624 Customer Relationship Management 626 Enterprise Resource Planning 628 SECTION C: Systems Analysis 629 System Development Life Cycles 630 Planning Phase 635 Analysis Phase 636 Documentation Tools 640 SECTION D: Design and Implementation 641 Design Phase 644 Evaluation and Selection 645 Application Specifications 647 Implementation Phase 649 Documentation and Training 650 Conversion and Cutover 651 Maintenance Phase 654 SECTION E: System Security 655 Systems at Risk 656 Data Centers 658 Disaster Recovery Planning 659 Data Breaches 661 Security Measures 664 ISSUE: What Can go Wrong? 666 Information Tools: Recognizing Viewpoint 668 Technology IN CONTEXT: Medicine 670 Module ACTIVITIES 675 Lab: decisions, decisions, decisions Module 10 678 Databases 680 SECTION A: Database Basics 681 Operational and Analytical Databases 686 Database Models 694 SECTION B: Database Tools 695 Database Tool Basics 696 Dedicated Applications 698 Word Processor Data Tools 700 Spreadsheet data tools 701 Database Management Systems 706 SECTION C: Database Design 707 Defining Fields 711 Data Types 712 Normalization 714 Sorting and Indexing 716 Designing the interface 718 Designing report templates 720 SECTION D: SQL 721 SQL Basics 723 Adding Records 724 Searching for Information 727 Updating Fields 728 Joining Tables 730 SECTION E: Big Data 731 Big Data Basics 734 Big Data Analytics 736 NoSQL 742 ISSUE: Can Data Mining Catch Terrorists? 744 Information Tools: Vetting Anonymous 746 Technology IN CONTEXT: Politics 748 Module ACTIVITIES 753 Lab: SQL Module 11 756 Programming 758 SECTION A: Program Development 759 Programming Basics 761 Program Planning 764 Writing Programs 768 Program Testing and Documentation 772 SECTION B: Programming Tools 773 Language Evolution 777 Compilers and Interpreters 779 Paradigms and Languages 782 Toolsets 784 SECTION C: Procedural Programming 785 Algorithms 788 Pseudocode and Flowcharts 791 Flow Control 797 Procedural Applications 798 SECTION D: Object-oriented PROGRAMS 799 Objects and Classes 801 Inheritance 802 Methods and Messages 806 OO Program Structure 808 OO applications 810 SECTION E: Declarative Programming 811 The Declarative Paradigm 812 Prolog Facts 816 Prolog Rules 819 Interactive Input 820 Declarative Logic 821 Declarative Applications 822 ISSUE: Can Computers Think? 824 Information Tools: making the cut 826 Technology IN CONTEXT: Computer Games 828 Module ACTIVITIES 833 Lab: Tunnels and Dragons Module PY 836 CodinG WITH PYTHON 838 SECTION A: HELLO WORLD!-PYTHON STYLE 839 Coding Basics 839 Introduction to Python 840 Let's Start Coding 843 Working With Strings 844 Using Python Keywords 845 Debugging 847 SECTION B: THE WACKY WORD GAME 848 Using Variables 852 Objects and Classes 854 Input 855 Wacky Word Game 856 Sharing Your Programs 857 SECTION C: BUILD YOUR OWN CALCULATOR 858 Calculations 862 Selection Structures 864 Comparison and Logical Operators 866 Comparing Strings 868 SECTION D: ASK THE FORTUNE TELLER 869 Repetition Control Structures 875 Lists 879 SECTION E: DOGS AND CATS 880 Functions 885 Methods 891 Module ACTIVITIES 895 LAB: ADVENTURE GAME 900 Glossary 928 Index 948 Answers

Additional information

CIN1305951492A
9781305951495
1305951492
New Perspectives on Computer Concepts 2018: Comprehensive by June Jamrich Parsons (MediaTechnics Corporation)
Used - Well Read
Paperback
Cengage Learning, Inc
2017-07-25
952
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book. We do our best to provide good quality books for you to read, but there is no escaping the fact that it has been owned and read by someone else previously. Therefore it will show signs of wear and may be an ex library book

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