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Programming Believable Characters for Computer Games Penny Baillie-De Byl

Programming Believable Characters for Computer Games By Penny Baillie-De Byl

Programming Believable Characters for Computer Games by Penny Baillie-De Byl


$30.73
Condition - Good
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Summary

Providing both the experienced and inexperienced game programmer with an in-depth look at the AI tasks for developing artificial gaming companions and opponents with human-like complex behaviours, this book also provides practical tools to assist the programmer in integrating these concepts into games.

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Programming Believable Characters for Computer Games Summary

Programming Believable Characters for Computer Games by Penny Baillie-De Byl

Providing both the experienced and inexperienced game programmer with an in-depth look at the AI tasks for developing artificial gaming companions and opponents with human-like complex behaviours, this book also provides practical tools to assist the programmer in integrating these concepts into games.

Additional information

CIN1584503238G
9781584503231
1584503238
Programming Believable Characters for Computer Games by Penny Baillie-De Byl
Used - Good
Hardback
Cengage Learning, Inc
2004-06-19
550
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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