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Realistic Ray Tracing Peter Shirley

Realistic Ray Tracing By Peter Shirley

Realistic Ray Tracing by Peter Shirley


$16.95
Condition - Good
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Summary

Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system.

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Realistic Ray Tracing Summary

Realistic Ray Tracing by Peter Shirley

Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.

Table of Contents

Getting Started; Ray-Object Intersections; A Simple Ray Tracer; Viewing; Solid Texture Mapping; Image Texture Mapping; Triangle Meshes; Instancing; Bounding Volume Hierarchies; Monte Carlo Integration; Radiometry; Path Tracing; Explicit Direct Lighting; Photon Mapping; Participating Media; Going Further.

Additional information

CIN1568811985G
9781568811987
1568811985
Realistic Ray Tracing by Peter Shirley
Used - Good
Hardback
Taylor & Francis Inc
2003-07-07
235
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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