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Microsoft XNA Game Studio 4.0 Rob Miles

Microsoft XNA Game Studio 4.0 By Rob Miles

Microsoft XNA Game Studio 4.0 by Rob Miles


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Summary

Your hands-on introduction to computer programming with Microsoft Visual C#(R) 2010 and XNA Game Studio 4. Get fun, easy-to-follow instructions for customizing your Xbox 360(R) games-or creating your own!

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Microsoft XNA Game Studio 4.0 Summary

Microsoft XNA Game Studio 4.0: Learn Programming Now! by Rob Miles

Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project-adding new tools and tricks to your arsenal as you go. No experience required!

  • Learn XNA and C# fundamentals-and increase the challenge with each chapter
  • Write code to create and control game behavior
  • Build your game's display-from graphics and text to lighting and 3-D effects
  • Capture and cue sounds
  • Process input from keyboards and gamepads
  • Create features for one or multiple players
  • Tweak existing games-and invent totally new ones

About Rob Miles

Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#(R) and a Microsoft MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.

Table of Contents

  • Acknowledgments
  • Introduction
  • Getting Started
    • Chapter 1: Computers, C#, XNA, and You
    • Chapter 2: Programs, Data, and Pretty Colors
    • Chapter 3: Getting Player Input
  • Images, Sound, and Text
    • Chapter 4: Displaying Images
    • Chapter 5: Writing Text
    • Chapter 6: Creating a Multi-Player Game
    • Chapter 7: Playing Sounds
    • Chapter 8: Creating a Timer
    • Chapter 9: Reading Text Input
  • Writing Proper Games
    • Chapter 10: Using C# Methods to Solve Problems
    • Chapter 11: A Game as a C# Program
    • Chapter 12: Games, Objects, and State
    • Chapter 13: Making a Complete Game
    • Chapter 14: Classes, Objects, and Games
    • Chapter 15: Creating Game Components
    • Chapter 16: Creating Multi-Player Networked Games
  • Making Mobile Games for Windows Phone 7 with XNA
    • Chapter 17: Motion-Sensitive Games
    • Chapter 18: Exploring Touch Input
    • Chapter 19: Mobile Game Development
  • Answers to the Chapter Review Questions
  • About the Author

Additional information

CIN0735651574VG
9780735651579
0735651574
Microsoft XNA Game Studio 4.0: Learn Programming Now! by Rob Miles
Used - Very Good
Paperback
Microsoft Press,U.S.
2011-01-15
464
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Microsoft XNA Game Studio 4.0