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Data Structures, Algorighms, and Software Principles Thomas A. Standish

Data Structures, Algorighms, and Software Principles By Thomas A. Standish

Data Structures, Algorighms, and Software Principles by Thomas A. Standish


$12.15
Condition - Very Good
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Summary

Develops the concepts and theory of data structures and algorithm analysis in a gradual fashion, proceeding from concrete examples to abstract principles. The book uses recurring themes such as recursion, levels of abstraction, efficiency and trade-offs to unify the material.

Data Structures, Algorighms, and Software Principles Summary

Data Structures, Algorighms, and Software Principles by Thomas A. Standish

This book develops the concepts of data structures and algorithm analysis step-by-step in a gradual fashion, proceeding from concrete examples to abstract principles. The presentation stresses motivation, intuition, and utility before giving technical details. Recurring themes such as recursion, levels of abstraction, efficiency, and trade-offs unify the material. Important software engineering concepts and principles are also covered including modularity, abstract data types, and information hiding, as well as new developments such as risk-based software lifecycle models and object-oriented programming. Mathematical foundations are covered and can be engaged at a variety of depths. It is assumed that students using this book for a CS2 course will have already taken a CS1 course covering introductory programming using Pascal.Highlights *Develops the concepts and theory of data structures and algorithm analysis step-by-step, in a gradual fashion, proceeding from concrete examples to abstract principles *Uses recurring themes such as recursion, levels of abstraction, efficiency, and trade-offs to unify the material completely *Provides mathematical foundations that can be engaged at a variety of depths *Covers traditional software engineering principles as well as introducing new concepts such as risk-based software lifecycle models, rapid prototyping, and reusable software components *Introduction to object-oriented programming 0201528800B04062001

About Thomas A. Standish

Thomas A. Standish is the chairman of computer science at the University of California, Irvine. In 1990-91, he became the fourth winner of University of California Irvine's Distinguished Faculty Lectureship for Teaching, the campus' highest distinction for teaching excellence. He has also been a co-winner of his department's best-teacher award, chosen by the popular vote of University of California Irvine undergraduate computer science students.



0201528800AB04062001

Table of Contents

(Each chapter, except Chapter 1, begins with an Introduction and Motivation, and concludes with Pitfalls, Tips and Techniques, References for Further Study and a Chapter Summary.) 1. Preparing for the Journey. Where Are We Going? Blending Mathematics, Science, and Engineering. The Search for Enduring Principles in Computer Science. Principles of Software System Structure. Efficiency and Tradeoffs. Software Engineering Principles. Our Approach to Mathematics. Some Notes on Programming Notation. Preview of Coming Attractions. Chapter Summary. Problems and Exercises. 2. Linked Data Representations. What are Pointers? The Basic Intuition. Pascal Pointers - The Rudiments. Pointer Diagramming Notation. Linear Linked Lists. Other Linked Data Structures. 3. Introduction to Recursion. Thinking Recursively. Common Pitfall - Infinite Regresses. Quantitative Aspects of Recursive Algorithms. 4. Modularity and Data Abstraction. The Structure of Pascal Units. Priority Queues - An Abstract Data Type. A Pocket Calculator Interface. How to Hide Data Representations. Modularity and Information Hiding in Program Design. 5. Introduction to Software Engineering Concepts. Top-Down Programming By Stepwise Refinement. Proving Programs Correct. Transforming and Optimizing Programs. Testing Programs. The Philosophy of Measurement and Tuning. Software Reuse and Bottom-up Programming. Program Structuring and Documentation. 6. Introduction to Analysis of Algorithms. What Do We Use for a Yardstick? The Intuition Behind O-Notation. O-Notation - Definition and Manipulation. Analyzing Simple Algorithms. What O-Notation Doesn't Tell You. 7. Linear Data Structures - Stacks and Queues. Some Background on Stacks. ADTs for Stacks and Queues. Using the Stack ADT to Check for Balanced Parentheses. Using the Stack ADT to Evaluate Postfix Expressions. Implementing the Stack ADT. How Pascal Implements Recursive Function Calls Using Stacks. Implementations of the Queue ADT. More Queue Applications. 8. Lists, Strings, and Dynamic Memory Allocation. Lists. Generalized Lists. Applications of Generalized Lists. Strings. Dynamic Memory Allocation. 9. Trees. Basic Concepts and Terminology. Binary Trees. A Sequential Binary Tree Representation. An Application - Heaps and Priority Queues. Traversing Binary Trees. Binary Search Trees. AVL Trees and Their Performance. Two-Three Trees. Tries. An Application - Huffman Codes. 10. Graphs. Basic Concepts and Terminology. Graph Representations. Graph Searching. Topological Ordering. Shortest Paths. Task Networks. Useful Background on Graphs. 11. Hashing and the Table ADT. The Table ADT. Introduction to Hashing by Simple Examples. Collisions, Load Factors, and Clusters. Algorithms for Hashing by Open Addressing. Choosing a Hash Function. Comparison of Searching Methods Using the Table ADT. 12. External Collections of Data. Characteristics of External Storage Devices. Techniques That Don't Work Well. Techniques That Work Well. Information Retrieval and Databases. 13. Sorting. Laying Some Groundwork. Priority Queue Sorting Methods. Divide-and-Conquer Methods. Methods That Insert Keys and Keep Them Sorted. O(n) Methods - Address Calculation Sorting. Other Methods. Comparison and Perspective. 14. Advanced Recursion. Recursion as a Descriptive Method. Using Recursion to Build a Parser. Translating from Infix to Postfix. Recursion and Program Verification. 15. Object-Oriented Programming. Exploring OOP Through Progressive Examples. Building Systems Using Object-Oriented Programming. Advantages and Disadvantages of Object-Oriented Programming. 16. Advanced Software Engineering Concepts. The Software Lifecycle. Software Productivity. Software Process Models. Appendix: Math Reference and Tutorial. Arithmetic Progressions. Geometric Progressions. Floors and Ceilings. Logarithms and Exponentials. Modular Arithmetic. Sums. Recurrence Relations. Manipulating Logical Expressions. Index.

Additional information

GOR003728808
9780201528800
0201528800
Data Structures, Algorighms, and Software Principles by Thomas A. Standish
Used - Very Good
Paperback
Pearson Education (US)
19931217
748
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

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