Writing Successful Undergraduate Dissertations in Games Development and Computer Science by Thomas Hainey (School of Computing, Engineering and Physical Sciences, University of the West of Scotland)
- This book covers the production of dissertations in an area where students are much more comfortable writing code than writing academically.
- With practical examples of bachelor dissertations and practical research methods utilised in the field of computer science and computer games such as survey methodologies, experimental methodologies, case studies, analysis techniques and reporting techniques, this book will break down the sometimes complicated-seeming nature of the dissertation.
- Written to be concise yet comprehensive and with easily accessible language and examples, this book will take the mystery out of undergraduate dissertations in this field.