Cart
Free US shipping over $10
Proud to be B-Corp

Simulating Antiquity in Boys' Adventure Fiction Thomas Vranken (University of the South Pacific)

Simulating Antiquity in Boys' Adventure Fiction By Thomas Vranken (University of the South Pacific)

Simulating Antiquity in Boys' Adventure Fiction by Thomas Vranken (University of the South Pacific)


$17.79
Condition - New
Only 2 left

Summary

This Element approaches the genre of boys' adventure fiction as not just a catalogue of texts but a corpus of books. Examining early editions of Treasure Island, King Solomon's Mines, and The Lost World, the Element argues that fin-de-siecle adventure fiction sought to resist the nineteenth-century industrialisation of book production from within.

Simulating Antiquity in Boys' Adventure Fiction Summary

Simulating Antiquity in Boys' Adventure Fiction: Maps and Ink Stains by Thomas Vranken (University of the South Pacific)

A genre that glorifies brutish masculinity and late Victorian imperialism, boys' 'lost world' adventure fiction has traditionally been studied for its politically problematic content. While attuned to these concerns, this Element approaches the genre from a different angle, viewing adventure fiction as not just a catalogue of texts but a corpus of books. Examining early editions of Treasure Island, King Solomon's Mines, and The Lost World, the Element argues that fin-de-siecle adventure fiction sought to resist the nineteenth-century industrialisation of book production from within. As the Element points out, the genre is filled with nostalgic simulations of material anachronisms - 'facsimiles' of fictional pre-modern paper, printing, and handwriting that re-humanise the otherwise alienating landscape of the modern book and modern literary production. The Element ends by exploring a subversive revival of lost world adventure fiction that emerged in response to ebooks at the beginning of the twenty-first century.

Table of Contents

Introduction; 1. Spick and Span New Paper; 2. Written as Well as Printed by a Steam Engine; 3. Tottery Characters; 4. New New Romance; or, New Romance 2.0; Conclusion.

Additional information

NLS9781009158947
9781009158947
1009158945
Simulating Antiquity in Boys' Adventure Fiction: Maps and Ink Stains by Thomas Vranken (University of the South Pacific)
New
Paperback
Cambridge University Press
2022-08-25
75
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a new book - be the first to read this copy. With untouched pages and a perfect binding, your brand new copy is ready to be opened for the first time

Customer Reviews - Simulating Antiquity in Boys' Adventure Fiction