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Social Game Design Tim Fields

Social Game Design By Tim Fields

Social Game Design by Tim Fields


$4.78
Condition - Good
Only 2 left

Summary

Reveals what you need to know in order to add money-making features to your online social games. This book helps you to discover how and why a social game design makes money, using real-world examples, including Farmville, Foursquare, League of Legends, Mafia Wars, Habbo Hotel, Puzzle Pirates, World of Warcraft, and more.

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Social Game Design Summary

Social Game Design: Monetization Methods and Mechanics by Tim Fields

Social Game Design reveals what you need to know in order to create and monetize online social games. Using examples from successful game designs, you'll learn what makes these games compelling, and why people will pay to play them. This book will inspire you to apply these principles in order to meet the challenges of this new space, creating original games that both delight players and generate profit. We'll talk about different business models, how to acquire and keep players, how to sell virtual goods, and how to keep players coming back day after day.

About Tim Fields

Tim Fields has been in the game industry since 1995 as a producer, project manager, design lead, and business developer. Tim has helped small studios and top publishers like EA and Microsoft run teams that create great games. He has worked on shooters, sports games, racing titles, and RPGs using talent and teams from North America, Asia, Europe, and the UK. Brandon Cotton has over 10 years of game industry experience covering a wide variety of technology, platforms and game types. He is active in the social and online game design community, and currently serves as a founder, design lead, and programmer for Portalarium. He has built games for NCSoft, Ubisoft, and Microsoft, and holds a degree in Computer Science from the University of Texas.

Table of Contents

Introduction. A Brief History of Online Game Monetization. Industry Terms. Game Type vs Monetization Strategy. What Can You Do in Design to Help a One-Time Purchase Game? Design Tactics for Advergames. Designing for Episodic Content and Paid Unlocks. Design Tactics for a Purely Subscription Game. How to Design for a Free-to-Play Game with a Subscription Option. How to Design Virtual Goods for Your Game. Currencies. Game Economy. Design Considerations for Combination Systems. Why Free-to-Play Is the Present and Future of Online Gaming. Review/Summary.

Additional information

CIN0240817664G
9780240817668
0240817664
Social Game Design: Monetization Methods and Mechanics by Tim Fields
Used - Good
Paperback
Taylor & Francis Ltd
20111223
262
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Social Game Design