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Nintendo Wii Flash Game Creator's Guide Todd Perkins

Nintendo Wii Flash Game Creator's Guide By Todd Perkins

Nintendo Wii Flash Game Creator's Guide by Todd Perkins


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Summary

The Nintendo Wii is a game console to support Adobe Flash animation. This book teaches Flash animation and ActionScript skills so you can create several popular types of games to play on the Wii. It reveals how to create games that use the Wii's controllers in a variety of innovative ways, and learn how to scale game graphics for viewing on TV.

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Nintendo Wii Flash Game Creator's Guide Summary

Nintendo Wii Flash Game Creator's Guide by Todd Perkins

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

Create your own Flash games for the Wii

Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.

  • Build Flash-based objects, layers, and controls
  • Work with timelines, keyframes, and .SWF files
  • Develop and animate original characters, backgrounds, and landscapes
  • Integrate unconventional mouse and Wii controller interactivity
  • Create, modify, and control movie clips using ActionScript 2.0
  • Design radical enemies, custom cursors, and invisible buttons
  • Incorporate audio, game timers, and score tracking
  • Publish your games to the Web and share them via the Wii's online connection service

About Todd Perkins

Todd Perkins is an Adobe Certified Instructor in Flash who teaches Flash, ActionScript, Dreamweaver, Flex, and other courses for KnowledgeWorks, Sterling Ledet and Associates, Future Media Concepts, and American Media Training.

Table of Contents

Chapter 1. Flash Fundamentals
Chapter 2. ActionScript 2.0 Essentials
Chapter 3. Creating Your First Wii Game
Chapter 4. Creating Enemies: A Meteor Shooting Game
Chapter 5. Utilizing the Wii Remote: A Hammer Game
Chapter 6. Applying Advanced Logic and Interactivity: A Paper Rock Scissors Game
Chapter 7. Adding Circular Motion Detection: A Clock Game
Chapter 8. Detecting Acceleration: A Running Game
Index

Additional information

CIN0071545255VG
9780071545259
0071545255
Nintendo Wii Flash Game Creator's Guide by Todd Perkins
Used - Very Good
Paperback
McGraw-Hill Education - Europe
20080616
315
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Nintendo Wii Flash Game Creator's Guide