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Designing Socially Embedded Technologies in the Real-World Volker Wulf

Designing Socially Embedded Technologies in the Real-World By Volker Wulf

Designing Socially Embedded Technologies in the Real-World by Volker Wulf


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Designing Socially Embedded Technologies in the Real-World Summary

Designing Socially Embedded Technologies in the Real-World by Volker Wulf

This book is concerned with the associated issues between the differing paradigms of academic and organizational computing infrastructures. Driven by the increasing impact Information Communication Technology (ICT) has on our working and social lives, researchers within the Computer Supported Cooperative Work (CSCW) field try and find ways to situate new hardware and software in rapidly changing socio-digital ecologies.

Adopting a design-orientated research perspective, researchers from the European Society for Socially Embedded Technologies (EUSSET) elaborate on the challenges and opportunities we face through the increasing permeation of society by ICT from commercial, academic, design and organizational perspectives.

Designing Socially Embedded Technologies in the Real-World is directed at researchers, industry practitioners and will be of great interest to any other societal actors who are involved with the design of IT systems.

Designing Socially Embedded Technologies in the Real-World Reviews

This book is quite interesting in presenting the role of ICTs in shaping social traits organizational cyber infrastructure, and services. ... The book will certainly attract practitioners, tool developers, academics, and researchers because of its discourse on the social dimensions of embedding ICTs, identifying policy design gaps and ways to address these gaps. (Harekrishna Misra, Computing Reviews, November, 2015)

Table of Contents

Introduction.- Part I: The Commercial Perspective.- Socially Embedded Technology- The Pathway to Sustainable Product Development.- Elastic Workplace Design.- Patterns of Work: A Pragmatic Approach.- Part II: The Challenge of Change.- Situated Computing.- Meta-Design: Transforming and Enriching.- Practice-Based Computing.- A View of Causation for CSW.- Analyzing and Supporting Cooperative Practices.- Part III: Design Issues.- Interaction Design at Itsme.- Building Socially Embedded Technologies- Exploring Challenging Environments.- Design for Agency, Adaptivity and Reciprocity.- Part IV: Social and Organisational Complexity.- Studying Technologies in Practice.- Designing for Lived Health.- Organisational IT Managed from the Shop Floor - Developing Participatory Design In The Organisational Arena.- Concluding Remarks: New Pathways.

Additional information

NLS9781447171157
9781447171157
1447171152
Designing Socially Embedded Technologies in the Real-World by Volker Wulf
New
Paperback
Springer London Ltd
2016-10-18
432
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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