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Playable Bodies Kiri Miller (Associate Professor of Music, Associate Professor of Music, Brown University)

Playable Bodies par Kiri Miller (Associate Professor of Music, Associate Professor of Music, Brown University)

Playable Bodies Kiri Miller (Associate Professor of Music, Associate Professor of Music, Brown University)


€27,00
État - Très bon état
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Résumé

Playable Bodies shows how dance video games work as engines of humor, social risk, and intimacy, urging players to dance like nobody's watching-while being tracked by motion-sensing interfaces in their living rooms. Author Kiri Miller looks at game design and player experiences across media platforms, presenting a new theory of "intimate media."

Playable Bodies Résumé

Playable Bodies: Dance Games and Intimate Media Kiri Miller (Associate Professor of Music, Associate Professor of Music, Brown University)

Playable Bodies investigates what happens when machines teach humans to dance. Dance video games work as engines of humor, shame, trust, and intimacy, urging players to dance like nobody's watching--while being tracked by motion-sensing interfaces in their living rooms. The chart-topping dance game franchises Just Dance and Dance Central transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Author Kiri Miller shows how these games teach players to regard their own bodies as both interfaces and avatars, and how a convergence of choreography and programming code is driving a new wave of full-body virtual-reality media experiences. Drawing on five years of ethnographic research with players, game designers, and choreographers, Playable Bodies situates dance games in a media ecology that includes the larger game industry, viral music videos, reality TV competitions, marketing campaigns, consumer reviews, social media discourse, and emerging surveillance technologies. Miller tracks the circulation of dance gameplay and related "body projects" across media platforms to reveal how dance games function as "intimate media," configuring new relationships among humans, interfaces, music and dance repertoires, and social media practices.

Playable Bodies Avis

I recommend Playable Bodies to anyone looking for a solid model of virtual ethnography, which values one's interaction with technology as a complex embodied experience. * Mara Mandradjieff, DRJ *

À propos de Kiri Miller (Associate Professor of Music, Associate Professor of Music, Brown University)

Kiri Miller is an Associate Professor of Music at Brown University. Her research stands at the intersection of media studies, performance studies, and ethnomusicology. She is the author of Playing Along: Digital Games, YouTube, and Virtual Performance and Traveling Home: Sacred Harp Singing and American Pluralism. Her work has been supported by fellowships from the Radcliffe Institute for Advanced Study and the American Council of Learned Societies.

Sommaire

Contents Acknowledgments Introduction: Dance Games and Body Work 1. "I See You, I See You!" 2. Dancing Difference / Gaming Gender 3. Listening Like a Dancer 4. Practice, Practice, Practice 5. FTFO: Choreographic Labor 6. Intimate Media: Body Projects Megamix Notes References Index

Informations supplémentaires

GOR013741938
9780190257842
0190257849
Playable Bodies: Dance Games and Intimate Media Kiri Miller (Associate Professor of Music, Associate Professor of Music, Brown University)
Occasion - Très bon état
Broché
Oxford University Press Inc
2017-04-27
256
Winner of Winner of the Alan Merriam Book Prize from the Society for Ethnomusicology Winner of the Dance Studies Association de la Torre Bueno Prize.
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